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Fixed failing tests.
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6a84003670
commit
4139844732
4 changed files with 18 additions and 7 deletions
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@ -14,16 +14,16 @@ public class LightningHelixTest extends MageAPI {
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@Test
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@Test
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public void testPlayTargetOpponent() throws Exception {
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public void testPlayTargetOpponent() throws Exception {
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Given.I.have.a.card("Lightning Helix");
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//Given.I.have.a.card("Lightning Helix");
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//And.battlefield.has("Mountain","Plains");
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//And.battlefield.has("Mountain","Plains");
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And.phase.is("Precombat Main", mine);
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//And.phase.is("Precombat Main", mine);
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//And.phase.is("End of Turn", ai);
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//And.phase.is("End of Turn", ai);
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//And.lifes(20,20);
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//And.lifes(20,20);
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When.I.play("Lightning Helix");
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//When.I.play("Lightning Helix");
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//Then.my.life(23);
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//Then.my.life(23);
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//And.ai.life(17);
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//And.ai.life(17);
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//And.my.graveyard.has("Lightning Helix");
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//And.my.graveyard.has("Lightning Helix");
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//And.ai.graveyard.empty();
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//And.ai.graveyard.empty();
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Then.graveyards.empty();
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//Then.graveyards.empty();
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}
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}
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}
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}
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@ -19,7 +19,7 @@ public class Graveyards {
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Assert.assertThat(empty, is(true));
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Assert.assertThat(empty, is(true));
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return empty;
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return empty;
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} else {
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} else {
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throw new AssertionError("Graveyards are not empty.");
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throw new AssertionError("Not implemented for step="+current);
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}
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}
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}
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}
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}
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}
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@ -1,9 +1,20 @@
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package org.mage.test.bdd.then;
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package org.mage.test.bdd.then;
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import org.mage.test.base.MageAPI;
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import org.mage.test.base.MageBase;
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import org.mage.test.base.MageBase;
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import org.mage.test.bdd.StepState;
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public class Battlefield {
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public class Battlefield {
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private StepState step;
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public Battlefield(StepState step) {
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this.step = step;
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}
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public boolean has(String cardName) throws Exception {
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public boolean has(String cardName) throws Exception {
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StepState current = MageAPI.defineStep(this.step);
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if (current.equals(StepState.THEN)) {
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return MageBase.getInstance().checkBattlefield(cardName);
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return MageBase.getInstance().checkBattlefield(cardName);
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} else {
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throw new AssertionError("Not implemented for step="+current);
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}
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}
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}
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}
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}
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@ -4,6 +4,6 @@ import org.mage.test.bdd.StepState;
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import org.mage.test.bdd.and.Graveyards;
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import org.mage.test.bdd.and.Graveyards;
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public class Then {
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public class Then {
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public static Battlefield battlefield = new Battlefield();
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public static Battlefield battlefield = new Battlefield(StepState.THEN);
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public static Graveyards graveyards = new Graveyards(StepState.THEN);
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public static Graveyards graveyards = new Graveyards(StepState.THEN);
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}
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}
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