* Armed // Dangerous - Fixed rule text of Dangerous, Ability lasts until end of combat (not 100% correct).

This commit is contained in:
LevelX2 2013-06-11 21:45:19 +02:00
parent 6a48fe993e
commit 4126920962

View file

@ -34,6 +34,7 @@ import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.MustBlockSourceEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
@ -66,10 +67,12 @@ public class ArmedDangerous extends SplitCard<ArmedDangerous> {
// Dangerous
// All creatures able to block target creature this turn do so.
getRightHalfCard().getColor().setGreen(true);
getRightHalfCard().getSpellAbility().addEffect(new GainAbilityTargetEffect(new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBlockSourceEffect()), Duration.EndOfTurn));
Effect effect = new GainAbilityTargetEffect(
new SimpleStaticAbility(Zone.BATTLEFIELD, new MustBlockSourceEffect(Duration.EndOfCombat)), Duration.EndOfTurn,
"All creatures able to block target creature this turn do so");
getRightHalfCard().getSpellAbility().addEffect(effect);
getRightHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent(true));
}
public ArmedDangerous(final ArmedDangerous card) {