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Some minor chages.
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06d05eb56d
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4 changed files with 6 additions and 5 deletions
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@ -55,10 +55,11 @@ public class RuthlessCullblade extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new ConditionalContinousEffect(new BoostSourceEffect(2, 1, Duration.Custom),
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new ConditionalContinousEffect(new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield),
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new TenOrLessLifeCondition(TenOrLessLifeCondition.CheckType.AN_OPPONENT),
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"Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.")));
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"{this} gets +2/+1 as long as an opponent has 10 or less life.")));
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}
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public RuthlessCullblade(final RuthlessCullblade card) {
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