* Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw.

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LevelX2 2014-12-26 17:22:32 +01:00
parent 395997c66f
commit 40eef06944
7 changed files with 115 additions and 18 deletions

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package org.mage.test.cards.replacement;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class GrindstoneTest extends CardTestPlayerBase {
/**
* Tests that instead of one spore counter there were two spore counters added to Pallid Mycoderm
* if Doubling Season is on the battlefield.
*/
@Test
public void testGrindstoneTest() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
// As Painter's Servant enters the battlefield, choose a color.
// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
addCard(Zone.HAND, playerA, "Painter's Servant");
// {3}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.
addCard(Zone.BATTLEFIELD, playerA, "Grindstone");
addCard(Zone.LIBRARY, playerA, "Progenitus", 2);
skipInitShuffling();
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
setChoice(playerA, "Blue");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{3},{T}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Painter's Servant", 1);
}
}