diff --git a/Mage.Sets/src/mage/cards/j/Jackdaw.java b/Mage.Sets/src/mage/cards/j/Jackdaw.java new file mode 100644 index 00000000000..bb08f85dd77 --- /dev/null +++ b/Mage.Sets/src/mage/cards/j/Jackdaw.java @@ -0,0 +1,50 @@ +package mage.cards.j; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; +import mage.abilities.costs.common.DiscardHandCost; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.ArtifactYouControlCount; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; +import mage.abilities.effects.common.DoIfCostPaid; +import mage.abilities.effects.common.DrawCardSourceControllerEffect; +import mage.abilities.hint.common.ArtifactYouControlHint; +import mage.constants.SubType; +import mage.constants.SuperType; +import mage.abilities.keyword.CrewAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.filter.FilterPermanent; +import mage.filter.common.FilterControlledPermanent; + +/** + * @author grimreap124 + */ +public final class Jackdaw extends CardImpl { + + public Jackdaw(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{U}{R}"); + + this.supertype.add(SuperType.LEGENDARY); + this.subtype.add(SubType.VEHICLE); + this.power = new MageInt(4); + this.toughness = new MageInt(4); + // Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. + this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DoIfCostPaid(new DrawCardSourceControllerEffect(ArtifactYouControlCount.instance), new DiscardHandCost()), false) + .addHint(ArtifactYouControlHint.instance)); + // Crew 3 + this.addAbility(new CrewAbility(3)); + + } + + private Jackdaw(final Jackdaw card) { + super(card); + } + + @Override + public Jackdaw copy() { + return new Jackdaw(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index e8aa98171d0..3ef51d68e5e 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -57,6 +57,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Hookblade Veteran", 283, Rarity.COMMON, mage.cards.h.HookbladeVeteran.class)); cards.add(new SetCardInfo("Hookblade", 6, Rarity.UNCOMMON, mage.cards.h.Hookblade.class)); cards.add(new SetCardInfo("Hunter's Bow", 41, Rarity.UNCOMMON, mage.cards.h.HuntersBow.class)); + cards.add(new SetCardInfo("Jackdaw", 58, Rarity.RARE, mage.cards.j.Jackdaw.class)); cards.add(new SetCardInfo("Keen-Eyed Raven", 279, Rarity.UNCOMMON, mage.cards.k.KeenEyedRaven.class)); cards.add(new SetCardInfo("Labyrinth Adversary", 290, Rarity.UNCOMMON, mage.cards.l.LabyrinthAdversary.class)); cards.add(new SetCardInfo("Leonardo da Vinci", 20, Rarity.MYTHIC, mage.cards.l.LeonardoDaVinci.class));