Implemented Trophy Hunter

This commit is contained in:
Evan Kranzler 2017-09-24 11:26:34 -04:00
parent 7f6a4f34d9
commit 400ab04620
3 changed files with 99 additions and 5 deletions

View file

@ -3,8 +3,8 @@ package mage.abilities.common;
import mage.MageObjectReference;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
@ -12,16 +12,24 @@ import mage.target.targetpointer.FixedTarget;
public class DealtDamageAndDiedTriggeredAbility extends TriggeredAbilityImpl {
private final FilterCreaturePermanent filter;
public DealtDamageAndDiedTriggeredAbility(Effect effect) {
this(effect, false);
}
public DealtDamageAndDiedTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, new FilterCreaturePermanent());
}
public DealtDamageAndDiedTriggeredAbility(Effect effect, boolean optional, FilterCreaturePermanent filter) {
super(Zone.ALL, effect, optional);
this.filter = filter;
}
public DealtDamageAndDiedTriggeredAbility(final DealtDamageAndDiedTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
}
@Override
@ -36,9 +44,9 @@ public class DealtDamageAndDiedTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((ZoneChangeEvent)event).isDiesEvent()) {
if (((ZoneChangeEvent) event).isDiesEvent()) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getTarget().isCreature()) {
if (filter.match(zEvent.getTarget(), game)) {
boolean damageDealt = false;
for (MageObjectReference mor : zEvent.getTarget().getDealtDamageByThisTurn()) {
if (mor.refersTo(getSourceObject(game), game)) {
@ -59,6 +67,6 @@ public class DealtDamageAndDiedTriggeredAbility extends TriggeredAbilityImpl {
@Override
public String getRule() {
return "Whenever a creature dealt damage by {this} this turn dies, " + super.getRule();
return "Whenever a " + filter.getMessage() + " dealt damage by {this} this turn dies, " + super.getRule();
}
}
}