Implemented Allosaurus Shepherd and Blessed Sanctuary (#6711)

* added allosaurus shepherd and blessed sanctuary

* fixed nonascii apostrophes

* added continuous effect dependency
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18ths 2020-06-24 17:17:32 +02:00 committed by GitHub
parent 785be83484
commit 40036271da
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 264 additions and 24 deletions

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@ -0,0 +1,68 @@
package mage.cards.a;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.CantBeCounteredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CantBeCounteredControlledEffect;
import mage.abilities.effects.common.continuous.CreaturesBecomeOtherTypeEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.FilterSpell;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import java.util.UUID;
public class AllosaurusShepherd extends CardImpl {
private static final FilterSpell greenSpellsFilter = new FilterSpell("green spells");
private static final FilterPermanent elvesFilter = new FilterControlledCreaturePermanent("each Elf creature you control");
static {
greenSpellsFilter.add(new ColorPredicate(ObjectColor.GREEN));
elvesFilter.add(SubType.ELF.getPredicate());
}
public AllosaurusShepherd(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
//Allosaurus Shepherd can't be countered.
this.addAbility(new CantBeCounteredAbility());
//Green spells you control can't be countered.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new CantBeCounteredControlledEffect(greenSpellsFilter, null, Duration.WhileOnBattlefield)));
//4GG: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new SetPowerToughnessAllEffect(5, 5, Duration.EndOfTurn, elvesFilter, true)
.setText("Until end of turn, each Elf creature you control has base power and toughness 5/5"),
new ManaCostsImpl("{4}{G}{G}"));
ability.addEffect(new CreaturesBecomeOtherTypeEffect(elvesFilter, SubType.DINOSAUR, Duration.EndOfTurn)
.setText("and becomes a Dinosaur in addition to its other creature types"));
this.addAbility(ability);
}
public AllosaurusShepherd(final AllosaurusShepherd card) {
super(card);
}
@Override
public AllosaurusShepherd copy() {
return new AllosaurusShepherd(this);
}
}

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@ -0,0 +1,49 @@
package mage.cards.b;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.PreventAllNonCombatDamageToAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.permanent.token.UnicornToken;
import java.util.UUID;
public class BlessedSanctuary extends CardImpl {
private static final FilterPermanent filterYourCreatures = new FilterControlledCreaturePermanent("creatures you control");
private static final FilterControlledCreaturePermanent filterNontoken = new FilterControlledCreaturePermanent("nontoken creature");
static {
filterNontoken.add(Predicates.not(TokenPredicate.instance));
}
public BlessedSanctuary(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}{W}");
//Prevent all noncombat damage that would be dealt to you and creatures you control.
this.addAbility(new SimpleStaticAbility(new PreventAllNonCombatDamageToAllEffect(
Duration.WhileOnBattlefield, filterYourCreatures, true)));
//Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD,
new CreateTokenEffect(new UnicornToken()), filterNontoken, false));
}
public BlessedSanctuary(final BlessedSanctuary card) {
super(card);
}
@Override
public BlessedSanctuary copy() {
return new BlessedSanctuary(this);
}
}

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@ -3,13 +3,15 @@ package mage.cards.d;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.BecomesTargetTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.continuous.CreaturesBecomeOtherTypeEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -20,13 +22,18 @@ import mage.game.permanent.Permanent;
*/
public final class DismissIntoDream extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Each creature your opponents control");
static {
filter.add(TargetController.OPPONENT.getControllerPredicate());
}
public DismissIntoDream(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{6}{U}");
// Each creature your opponents control is an Illusion in addition to its other types
// and has "When this creature becomes the target of a spell or ability, sacrifice it."
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DismissIntoDreamEffect()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DismissIntoDreamEffect(filter)));
}
public DismissIntoDream(final DismissIntoDream card) {
@ -39,16 +46,11 @@ public final class DismissIntoDream extends CardImpl {
}
}
class DismissIntoDreamEffect extends ContinuousEffectImpl {
class DismissIntoDreamEffect extends CreaturesBecomeOtherTypeEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(TargetController.OPPONENT.getControllerPredicate());
}
DismissIntoDreamEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
this.staticText = "Each creature your opponents control is an Illusion in addition to its other types and has \"When this creature becomes the target of a spell or ability, sacrifice it.\"";
DismissIntoDreamEffect(FilterPermanent filter) {
super(filter, SubType.ILLUSION, Duration.WhileOnBattlefield);
this.outcome = Outcome.Detriment;
}
DismissIntoDreamEffect(final DismissIntoDreamEffect effect) {
@ -67,23 +69,24 @@ class DismissIntoDreamEffect extends ContinuousEffectImpl {
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent object: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
object.addAbility(new BecomesTargetTriggeredAbility(new SacrificeSourceEffect()), source.getSourceId(), game);
break;
case TypeChangingEffects_4:
if (!object.hasSubtype(SubType.ILLUSION, game)) {
object.getSubtype(game).add(SubType.ILLUSION);
}
break;
super.apply(layer, sublayer, source, game);
if (layer == Layer.AbilityAddingRemovingEffects_6) {
for (Permanent object: game.getBattlefield().getActivePermanents(this.filter, source.getControllerId(), game)) {
object.addAbility(new BecomesTargetTriggeredAbility(new SacrificeSourceEffect()), source.getSourceId(), game);
}
}
return true;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
return super.hasLayer(layer) || layer == Layer.AbilityAddingRemovingEffects_6;
}
@Override
public String getText(Mode mode) {
return super.getText(mode) + " and has \"When this creature becomes the target of a spell or ability, sacrifice it.\"";
}
}

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@ -31,6 +31,7 @@ public final class Jumpstart extends ExpansionSet {
cards.add(new SetCardInfo("Agonizing Syphon", 199, Rarity.COMMON, mage.cards.a.AgonizingSyphon.class));
cards.add(new SetCardInfo("Ajani's Chosen", 82, Rarity.RARE, mage.cards.a.AjanisChosen.class));
cards.add(new SetCardInfo("Alabaster Mage", 83, Rarity.UNCOMMON, mage.cards.a.AlabasterMage.class));
cards.add(new SetCardInfo("Allosaurus Shepherd", 28, Rarity.MYTHIC, mage.cards.a.AllosaurusShepherd.class));
cards.add(new SetCardInfo("Alloy Myr", 457, Rarity.COMMON, mage.cards.a.AlloyMyr.class));
cards.add(new SetCardInfo("Ambassador Oak", 375, Rarity.COMMON, mage.cards.a.AmbassadorOak.class));
cards.add(new SetCardInfo("Ancestral Statue", 458, Rarity.COMMON, mage.cards.a.AncestralStatue.class));
@ -63,6 +64,7 @@ public final class Jumpstart extends ExpansionSet {
cards.add(new SetCardInfo("Black Cat", 203, Rarity.COMMON, mage.cards.b.BlackCat.class));
cards.add(new SetCardInfo("Black Market", 204, Rarity.RARE, mage.cards.b.BlackMarket.class));
cards.add(new SetCardInfo("Blessed Spirits", 92, Rarity.UNCOMMON, mage.cards.b.BlessedSpirits.class));
cards.add(new SetCardInfo("Blessed Sanctuary", 1, Rarity.RARE, mage.cards.b.BlessedSanctuary.class));
cards.add(new SetCardInfo("Blighted Bat", 205, Rarity.COMMON, mage.cards.b.BlightedBat.class));
cards.add(new SetCardInfo("Blindblast", 295, Rarity.COMMON, mage.cards.b.Blindblast.class));
cards.add(new SetCardInfo("Blood Artist", 206, Rarity.UNCOMMON, mage.cards.b.BloodArtist.class));