From 3f8b193da6df59b9cc08cea3403affface61b233 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 22 Apr 2017 10:25:00 +0200 Subject: [PATCH] * Added UT: Cojutai's Command, returning Baral + counter creature won't trigger baral's ability (#3202). Bug is not reproducable yet. --- .../triggers/BaralChiefOfComplianceTest.java | 86 +++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 Mage.Tests/src/test/java/org/mage/test/cards/triggers/BaralChiefOfComplianceTest.java diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/triggers/BaralChiefOfComplianceTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/BaralChiefOfComplianceTest.java new file mode 100644 index 00000000000..dd6494372b5 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/triggers/BaralChiefOfComplianceTest.java @@ -0,0 +1,86 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.cards.triggers; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author LevelX2 + */ +public class BaralChiefOfComplianceTest extends CardTestPlayerBase { + + /** + * In the following scenario baral's loot ability isn't triggered. + * + * Baral, Chief of Compliance in my graveyard, opponent had a creature in + * the stack. + * + * I cast Ojutai's Command with modes: Return creature from graveyard to + * battlefield (targeting Baral), and counter their creature spell. Ojutai's + * command resolves, do the modes in the order they appear in the card. I + * put Baral onto the battlefield, and he is around to witness the creature + * be counted. Baral's loot ability isn't triggered. + * + */ + @Test + public void testBaralTrigger() { + addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); + addCard(Zone.HAND, playerA, "Silvercoat Lion"); + + addCard(Zone.BATTLEFIELD, playerB, "Plains", 2); + addCard(Zone.BATTLEFIELD, playerB, "Island", 2); + // Instant and sorcery spells you cast cost {1} less to cast. + // Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. + addCard(Zone.GRAVEYARD, playerB, "Baral, Chief of Compliance"); // Creature {1}{U} + // Choose two - + // Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; + // or You gain 4 life; + // or Counter target creature spell; + // or Draw a card + addCard(Zone.HAND, playerB, "Ojutai's Command"); // Instant {2}{W}{U} + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion"); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Ojutai's Command", "mode=1Baral, Chief of Compliance^mode=3Silvercoat Lion"); + setModeChoice(playerB, "1"); + setModeChoice(playerB, "3"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Silvercoat Lion", 1); + + assertGraveyardCount(playerB, "Ojutai's Command", 1); + assertGraveyardCount(playerB, 2); + assertPermanentCount(playerB, "Baral, Chief of Compliance", 1); + } + +}