Implement [M3C] Gluttonous Hellkite (part of #12206, related to #12393)

This commit is contained in:
Oleg Agafonov 2024-06-26 10:18:37 +04:00
parent c3903dc550
commit 3f5d2bb9b5
4 changed files with 262 additions and 9 deletions

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@ -0,0 +1,91 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.GetXValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CastSourceTriggeredAbility;
import mage.abilities.effects.common.SacrificeAllEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.hint.ValueHint;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.List;
import java.util.UUID;
/**
* @author JayDi85
*/
public final class GluttonousHellkite extends CardImpl {
public GluttonousHellkite(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{X}{X}{B}{R}{G}");
this.subtype.add(SubType.DRAGON);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters on it for each creature sacrificed this way.
this.addAbility(new CastSourceTriggeredAbility(new SacrificeAllEffect(GetXValue.instance, StaticFilters.FILTER_PERMANENT_CREATURES)));
Ability ability = new EntersBattlefieldAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance(0), GluttonousHellkiteDynamicValue.instance, true),
"with two +1/+1 counters on it for each creature sacrificed this way");
ability.addHint(new ValueHint("Will get +1/+1 counters on ETB", GluttonousHellkiteDynamicValue.instance));
//ability.setRuleVisible(false);
this.addAbility(ability);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
}
private GluttonousHellkite(final GluttonousHellkite card) {
super(card);
}
@Override
public GluttonousHellkite copy() {
return new GluttonousHellkite(this);
}
}
enum GluttonousHellkiteDynamicValue implements DynamicValue {
instance;
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
List<Permanent> list = SacrificeAllEffect.getSacrificedPermanentsList(sourceAbility.getSourceId(), game, false);
if (list == null) {
return 0;
}
return list.size() * 2;
}
@Override
public GluttonousHellkiteDynamicValue copy() {
return this;
}
@Override
public String toString() {
return "X";
}
@Override
public String getMessage() {
return "will get counters";
}
}

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@ -138,6 +138,7 @@ public final class ModernHorizons3Commander extends ExpansionSet {
cards.add(new SetCardInfo("Glimmer of Genius", 187, Rarity.UNCOMMON, mage.cards.g.GlimmerOfGenius.class));
cards.add(new SetCardInfo("Glimmerpost", 346, Rarity.COMMON, mage.cards.g.Glimmerpost.class));
cards.add(new SetCardInfo("Goldspan Dragon", 212, Rarity.MYTHIC, mage.cards.g.GoldspanDragon.class));
cards.add(new SetCardInfo("Gluttonous Hellkite", 73, Rarity.RARE, mage.cards.g.GluttonousHellkite.class));
cards.add(new SetCardInfo("Gonti's Aether Heart", 294, Rarity.MYTHIC, mage.cards.g.GontisAetherHeart.class));
cards.add(new SetCardInfo("Grapple with the Past", 230, Rarity.COMMON, mage.cards.g.GrappleWithThePast.class));
cards.add(new SetCardInfo("Graveshifter", 198, Rarity.UNCOMMON, mage.cards.g.Graveshifter.class));

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@ -0,0 +1,147 @@
package org.mage.test.cards.single.mh3;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JayDi85
*/
public class GluttonousHellkiteTest extends CardTestPlayerBase {
@Test
public void test_CastWithoutSac_X0() {
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
// with two +1/+1 counters on it for each creature sacrificed this way.
addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
setChoice(playerA, "X=0");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
}
@Test
public void test_CastWithoutSac_NothingToSac() {
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
// with two +1/+1 counters on it for each creature sacrificed this way.
addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 1 * 2); // fox X
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
setChoice(playerA, "X=1");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
}
@Test
public void test_CastWithoutSac_CounterTrigger() {
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
// with two +1/+1 counters on it for each creature sacrificed this way.
addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 1 * 2); // fox X
//
// Ultimate Sacrifice -- {1}{U}, Sacrifice Adric: Counter target activated or triggered ability.
addCard(Zone.BATTLEFIELD, playerB, "Adric, Mathematical Genius", 1);
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
//
addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 1);
// cast with sac, but B counter it
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
setChoice(playerA, "X=1");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "<i>Ultimate Sacrifice</i>");
addTarget(playerB, "stack ability (When you cast this spell, each player sacrifices"); // counter sac
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
// no sac due counter
assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
}
@Test
public void test_CastWithSac_LackingToSac() {
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
// with two +1/+1 counters on it for each creature sacrificed this way.
addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2 * 2); // fox X
//
addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
setChoice(playerA, "X=2");
setChoice(playerA, "Balduvian Bears"); // sac
setChoice(playerB, "Augmenting Automaton"); // sac
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 2 + 2); // bear from A + aug from B
}
@Test
public void test_CastWithSac_SacFullAndBlink() {
addCustomEffect_BlinkTarget(playerA);
// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
// with two +1/+1 counters on it for each creature sacrificed this way.
addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2 * 3); // fox X
//
addCard(Zone.BATTLEFIELD, playerB, "Balduvian Bears", 2);
addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 2);
// first cast with counters
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
setChoice(playerA, "X=3");
setChoice(playerB, "Balduvian Bears", 2); // sac
setChoice(playerB, "Augmenting Automaton", 1); // sac
// blinked without counters
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
checkPermanentCount("before blink", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite", 1);
checkPermanentCounters("before blink", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite", CounterType.P1P1, 2 + 2 + 2); // 2x bears and 1x aug from B
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "target blink", "Gluttonous Hellkite");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0); // 0 after blink
}
}

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@ -12,12 +12,10 @@ import mage.players.Player;
import mage.target.common.TargetSacrifice;
import mage.util.CardUtil;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
* @author BetaSteward_at_googlemail.com, JayDi85
*/
public class SacrificeAllEffect extends OneShotEffect {
@ -25,6 +23,8 @@ public class SacrificeAllEffect extends OneShotEffect {
private final FilterPermanent filter;
private final boolean onlyOpponents;
private static final String VALUE_KEY = "sacrificeAllEffect_permanentsList";
/**
* Each player sacrifices a permanent
*
@ -52,9 +52,6 @@ public class SacrificeAllEffect extends OneShotEffect {
this(amount, filter, false);
}
/**
* Internal use for this and SacrificeOpponentsEffect
*/
protected SacrificeAllEffect(DynamicValue amount, FilterPermanent filter, boolean onlyOpponents) {
super(Outcome.Sacrifice);
this.amount = amount;
@ -99,15 +96,32 @@ public class SacrificeAllEffect extends OneShotEffect {
}
perms.addAll(target.getTargets());
}
List<Permanent> sacraficedPermanents = new ArrayList<>();
for (UUID permID : perms) {
Permanent permanent = game.getPermanent(permID);
if (permanent != null) {
permanent.sacrifice(source, game);
if (permanent != null && permanent.sacrifice(source, game)) {
sacraficedPermanents.add(permanent.copy());
}
}
saveSacrificedPermanentsList(source.getSourceId(), game, sacraficedPermanents);
return true;
}
public static void saveSacrificedPermanentsList(UUID sourceObjectId, Game game, List<Permanent> list) {
game.getState().setValue(CardUtil.getCardZoneString(VALUE_KEY, sourceObjectId, game), list);
}
/**
* Get detailed list of sacrificed permanents
*
* @param previous if you need to look in detailed list on battlefield, then use previous param to find data from a stack moment
*/
public static List<Permanent> getSacrificedPermanentsList(UUID sourceObjectId, Game game, boolean previous) {
return (List<Permanent>) game.getState().getValue(CardUtil.getCardZoneString(VALUE_KEY, sourceObjectId, game, previous));
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append(onlyOpponents ? "each opponent sacrifices " : "each player sacrifices ");