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91
Mage.Sets/src/mage/cards/g/GluttonousHellkite.java
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91
Mage.Sets/src/mage/cards/g/GluttonousHellkite.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.GetXValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CastSourceTriggeredAbility;
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import mage.abilities.effects.common.SacrificeAllEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author JayDi85
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*/
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public final class GluttonousHellkite extends CardImpl {
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public GluttonousHellkite(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{X}{X}{B}{R}{G}");
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this.subtype.add(SubType.DRAGON);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters on it for each creature sacrificed this way.
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this.addAbility(new CastSourceTriggeredAbility(new SacrificeAllEffect(GetXValue.instance, StaticFilters.FILTER_PERMANENT_CREATURES)));
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Ability ability = new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(0), GluttonousHellkiteDynamicValue.instance, true),
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"with two +1/+1 counters on it for each creature sacrificed this way");
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ability.addHint(new ValueHint("Will get +1/+1 counters on ETB", GluttonousHellkiteDynamicValue.instance));
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//ability.setRuleVisible(false);
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this.addAbility(ability);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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}
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private GluttonousHellkite(final GluttonousHellkite card) {
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super(card);
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}
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@Override
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public GluttonousHellkite copy() {
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return new GluttonousHellkite(this);
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}
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}
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enum GluttonousHellkiteDynamicValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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List<Permanent> list = SacrificeAllEffect.getSacrificedPermanentsList(sourceAbility.getSourceId(), game, false);
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if (list == null) {
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return 0;
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}
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return list.size() * 2;
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}
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@Override
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public GluttonousHellkiteDynamicValue copy() {
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return this;
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}
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@Override
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public String toString() {
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return "X";
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}
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@Override
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public String getMessage() {
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return "will get counters";
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}
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}
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@ -138,6 +138,7 @@ public final class ModernHorizons3Commander extends ExpansionSet {
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cards.add(new SetCardInfo("Glimmer of Genius", 187, Rarity.UNCOMMON, mage.cards.g.GlimmerOfGenius.class));
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cards.add(new SetCardInfo("Glimmerpost", 346, Rarity.COMMON, mage.cards.g.Glimmerpost.class));
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cards.add(new SetCardInfo("Goldspan Dragon", 212, Rarity.MYTHIC, mage.cards.g.GoldspanDragon.class));
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cards.add(new SetCardInfo("Gluttonous Hellkite", 73, Rarity.RARE, mage.cards.g.GluttonousHellkite.class));
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cards.add(new SetCardInfo("Gonti's Aether Heart", 294, Rarity.MYTHIC, mage.cards.g.GontisAetherHeart.class));
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cards.add(new SetCardInfo("Grapple with the Past", 230, Rarity.COMMON, mage.cards.g.GrappleWithThePast.class));
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cards.add(new SetCardInfo("Graveshifter", 198, Rarity.UNCOMMON, mage.cards.g.Graveshifter.class));
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@ -0,0 +1,147 @@
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package org.mage.test.cards.single.mh3;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class GluttonousHellkiteTest extends CardTestPlayerBase {
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@Test
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public void test_CastWithoutSac_X0() {
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
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// with two +1/+1 counters on it for each creature sacrificed this way.
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addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
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setChoice(playerA, "X=0");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
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assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
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}
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@Test
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public void test_CastWithoutSac_NothingToSac() {
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
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// with two +1/+1 counters on it for each creature sacrificed this way.
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addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1 * 2); // fox X
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
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setChoice(playerA, "X=1");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
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assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
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}
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@Test
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public void test_CastWithoutSac_CounterTrigger() {
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
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// with two +1/+1 counters on it for each creature sacrificed this way.
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addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1 * 2); // fox X
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//
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// Ultimate Sacrifice -- {1}{U}, Sacrifice Adric: Counter target activated or triggered ability.
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addCard(Zone.BATTLEFIELD, playerB, "Adric, Mathematical Genius", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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//
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addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 1);
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// cast with sac, but B counter it
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
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setChoice(playerA, "X=1");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "<i>Ultimate Sacrifice</i>");
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addTarget(playerB, "stack ability (When you cast this spell, each player sacrifices"); // counter sac
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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// no sac due counter
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assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
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assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0);
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}
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@Test
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public void test_CastWithSac_LackingToSac() {
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
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// with two +1/+1 counters on it for each creature sacrificed this way.
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addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2 * 2); // fox X
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//
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addCard(Zone.BATTLEFIELD, playerA, "Balduvian Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
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setChoice(playerA, "X=2");
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setChoice(playerA, "Balduvian Bears"); // sac
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setChoice(playerB, "Augmenting Automaton"); // sac
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
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assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 2 + 2); // bear from A + aug from B
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}
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@Test
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public void test_CastWithSac_SacFullAndBlink() {
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addCustomEffect_BlinkTarget(playerA);
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// When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield
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// with two +1/+1 counters on it for each creature sacrificed this way.
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addCard(Zone.HAND, playerA, "Gluttonous Hellkite", 1); // {X}{X}{B}{R}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2 * 3); // fox X
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//
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addCard(Zone.BATTLEFIELD, playerB, "Balduvian Bears", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Augmenting Automaton", 2);
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// first cast with counters
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite");
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setChoice(playerA, "X=3");
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setChoice(playerB, "Balduvian Bears", 2); // sac
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setChoice(playerB, "Augmenting Automaton", 1); // sac
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// blinked without counters
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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checkPermanentCount("before blink", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite", 1);
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checkPermanentCounters("before blink", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Gluttonous Hellkite", CounterType.P1P1, 2 + 2 + 2); // 2x bears and 1x aug from B
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "target blink", "Gluttonous Hellkite");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Gluttonous Hellkite", 1);
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assertCounterCount(playerA, "Gluttonous Hellkite", CounterType.P1P1, 0); // 0 after blink
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}
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}
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@ -12,12 +12,10 @@ import mage.players.Player;
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import mage.target.common.TargetSacrifice;
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import mage.util.CardUtil;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import java.util.*;
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/**
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com, JayDi85
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*/
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public class SacrificeAllEffect extends OneShotEffect {
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@ -25,6 +23,8 @@ public class SacrificeAllEffect extends OneShotEffect {
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private final FilterPermanent filter;
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private final boolean onlyOpponents;
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private static final String VALUE_KEY = "sacrificeAllEffect_permanentsList";
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/**
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* Each player sacrifices a permanent
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*
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@ -52,9 +52,6 @@ public class SacrificeAllEffect extends OneShotEffect {
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this(amount, filter, false);
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}
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/**
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* Internal use for this and SacrificeOpponentsEffect
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*/
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protected SacrificeAllEffect(DynamicValue amount, FilterPermanent filter, boolean onlyOpponents) {
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super(Outcome.Sacrifice);
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this.amount = amount;
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@ -99,15 +96,32 @@ public class SacrificeAllEffect extends OneShotEffect {
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}
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perms.addAll(target.getTargets());
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}
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List<Permanent> sacraficedPermanents = new ArrayList<>();
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for (UUID permID : perms) {
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Permanent permanent = game.getPermanent(permID);
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if (permanent != null) {
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permanent.sacrifice(source, game);
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if (permanent != null && permanent.sacrifice(source, game)) {
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sacraficedPermanents.add(permanent.copy());
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}
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}
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saveSacrificedPermanentsList(source.getSourceId(), game, sacraficedPermanents);
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return true;
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}
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public static void saveSacrificedPermanentsList(UUID sourceObjectId, Game game, List<Permanent> list) {
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game.getState().setValue(CardUtil.getCardZoneString(VALUE_KEY, sourceObjectId, game), list);
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}
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/**
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* Get detailed list of sacrificed permanents
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*
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* @param previous if you need to look in detailed list on battlefield, then use previous param to find data from a stack moment
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*/
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public static List<Permanent> getSacrificedPermanentsList(UUID sourceObjectId, Game game, boolean previous) {
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return (List<Permanent>) game.getState().getValue(CardUtil.getCardZoneString(VALUE_KEY, sourceObjectId, game, previous));
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}
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private void setText() {
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StringBuilder sb = new StringBuilder();
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sb.append(onlyOpponents ? "each opponent sacrifices " : "each player sacrifices ");
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