mirror of
https://github.com/magefree/mage.git
synced 2025-12-20 10:40:06 -08:00
implement [MH3] Territory Culler
This commit is contained in:
parent
7e9e37a66f
commit
3f20ec17a6
2 changed files with 98 additions and 0 deletions
97
Mage.Sets/src/mage/cards/t/TerritoryCuller.java
Normal file
97
Mage.Sets/src/mage/cards/t/TerritoryCuller.java
Normal file
|
|
@ -0,0 +1,97 @@
|
||||||
|
package mage.cards.t;
|
||||||
|
|
||||||
|
import mage.MageInt;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.common.LandfallAbility;
|
||||||
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.abilities.keyword.DevoidAbility;
|
||||||
|
import mage.abilities.keyword.ReachAbility;
|
||||||
|
import mage.cards.Card;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.cards.CardSetInfo;
|
||||||
|
import mage.cards.CardsImpl;
|
||||||
|
import mage.constants.CardType;
|
||||||
|
import mage.constants.Outcome;
|
||||||
|
import mage.constants.PutCards;
|
||||||
|
import mage.constants.SubType;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.players.Player;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Susucr
|
||||||
|
*/
|
||||||
|
public final class TerritoryCuller extends CardImpl {
|
||||||
|
|
||||||
|
public TerritoryCuller(UUID ownerId, CardSetInfo setInfo) {
|
||||||
|
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
|
||||||
|
|
||||||
|
this.subtype.add(SubType.ELDRAZI);
|
||||||
|
this.power = new MageInt(7);
|
||||||
|
this.toughness = new MageInt(5);
|
||||||
|
|
||||||
|
// Devoid
|
||||||
|
this.addAbility(new DevoidAbility(this.color));
|
||||||
|
|
||||||
|
// Reach
|
||||||
|
this.addAbility(ReachAbility.getInstance());
|
||||||
|
|
||||||
|
// Landfall -- Whenever a land enters the battlefield under your control, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
|
||||||
|
this.addAbility(new LandfallAbility(new TerritoryCullerEffect()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private TerritoryCuller(final TerritoryCuller card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TerritoryCuller copy() {
|
||||||
|
return new TerritoryCuller(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class TerritoryCullerEffect extends OneShotEffect {
|
||||||
|
|
||||||
|
TerritoryCullerEffect() {
|
||||||
|
super(Outcome.DrawCard);
|
||||||
|
this.staticText = "look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. "
|
||||||
|
+ "If you don't put the card into your hand, you may put it into your graveyard";
|
||||||
|
}
|
||||||
|
|
||||||
|
private TerritoryCullerEffect(final TerritoryCullerEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TerritoryCullerEffect copy() {
|
||||||
|
return new TerritoryCullerEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean apply(Game game, Ability source) {
|
||||||
|
Player controller = game.getPlayer(source.getControllerId());
|
||||||
|
if (controller == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
Card card = controller.getLibrary().getFromTop(game);
|
||||||
|
if (card == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
controller.lookAtCards(source, "", new CardsImpl(card), game);
|
||||||
|
if (card.isCreature(game)) {
|
||||||
|
String message = "Put " + card.getName() + " " + PutCards.HAND.getMessage(false, false);
|
||||||
|
if (controller.chooseUse(outcome, message, source, game)) {
|
||||||
|
controller.revealCards(source, new CardsImpl(card), game);
|
||||||
|
if (PutCards.HAND.moveCard(controller, card, source, game, "")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
String message = "Put " + card.getName() + " " + PutCards.GRAVEYARD.getMessage(false, false);
|
||||||
|
if (controller.chooseUse(Outcome.Discard, message, source, game)) {
|
||||||
|
PutCards.GRAVEYARD.moveCard(controller, card, source, game, "");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -264,6 +264,7 @@ public final class ModernHorizons3 extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Tamiyo, Seasoned Scholar", 242, Rarity.MYTHIC, mage.cards.t.TamiyoSeasonedScholar.class));
|
cards.add(new SetCardInfo("Tamiyo, Seasoned Scholar", 242, Rarity.MYTHIC, mage.cards.t.TamiyoSeasonedScholar.class));
|
||||||
cards.add(new SetCardInfo("Temperamental Oozewagg", 172, Rarity.COMMON, mage.cards.t.TemperamentalOozewagg.class));
|
cards.add(new SetCardInfo("Temperamental Oozewagg", 172, Rarity.COMMON, mage.cards.t.TemperamentalOozewagg.class));
|
||||||
cards.add(new SetCardInfo("Tempest Harvester", 73, Rarity.COMMON, mage.cards.t.TempestHarvester.class));
|
cards.add(new SetCardInfo("Tempest Harvester", 73, Rarity.COMMON, mage.cards.t.TempestHarvester.class));
|
||||||
|
cards.add(new SetCardInfo("Territory Culler", 173, Rarity.UNCOMMON, mage.cards.t.TerritoryCuller.class));
|
||||||
cards.add(new SetCardInfo("The Necrobloom", 194, Rarity.RARE, mage.cards.t.TheNecrobloom.class));
|
cards.add(new SetCardInfo("The Necrobloom", 194, Rarity.RARE, mage.cards.t.TheNecrobloom.class));
|
||||||
cards.add(new SetCardInfo("Thraben Charm", 45, Rarity.COMMON, mage.cards.t.ThrabenCharm.class));
|
cards.add(new SetCardInfo("Thraben Charm", 45, Rarity.COMMON, mage.cards.t.ThrabenCharm.class));
|
||||||
cards.add(new SetCardInfo("Thriving Skyclaw", 141, Rarity.COMMON, mage.cards.t.ThrivingSkyclaw.class));
|
cards.add(new SetCardInfo("Thriving Skyclaw", 141, Rarity.COMMON, mage.cards.t.ThrivingSkyclaw.class));
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue