Refactor effects which disable the "legend rule" (#9662)

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Evan Kranzler 2022-10-28 18:04:23 -04:00 committed by GitHub
parent 1fece87819
commit 3ed26a2b1f
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GPG key ID: 4AEE18F83AFDEB23
15 changed files with 243 additions and 211 deletions

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@ -0,0 +1,51 @@
package mage.abilities.effects.common.ruleModifying;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* @author TheElk801
*/
public class LegendRuleDoesntApplyEffect extends ContinuousEffectImpl {
private final FilterPermanent filter;
public LegendRuleDoesntApplyEffect() {
this(StaticFilters.FILTER_PERMANENTS);
this.staticText = "the \"legend rule\" doesn't apply";
}
public LegendRuleDoesntApplyEffect(FilterPermanent filter) {
super(Duration.WhileOnBattlefield, Layer.RulesEffects, SubLayer.NA, Outcome.Detriment);
staticText = "the \"legend rule\" doesn't apply to " + filter.getMessage();
this.filter = filter;
}
private LegendRuleDoesntApplyEffect(final LegendRuleDoesntApplyEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public LegendRuleDoesntApplyEffect copy() {
return new LegendRuleDoesntApplyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(
filter, source.getControllerId(), source, game
)) {
permanent.setLegendRuleApplies(false);
}
return true;
}
}

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@ -0,0 +1,17 @@
package mage.filter.predicate.permanent;
import mage.filter.predicate.Predicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* @author TheElk801
*/
public enum LegendRuleAppliesPredicate implements Predicate<Permanent> {
instance;
@Override
public boolean apply(Permanent input, Game game) {
return input.legendRuleApplies();
}
}

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@ -36,6 +36,7 @@ import mage.filter.StaticFilters;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.filter.predicate.permanent.LegendRuleAppliesPredicate;
import mage.game.combat.Combat;
import mage.game.command.*;
import mage.game.command.dungeons.UndercityDungeon;
@ -2478,7 +2479,7 @@ public abstract class GameImpl implements Game {
somethingHappened = true;
}
}
if (this.getState().isLegendaryRuleActive() && StaticFilters.FILTER_PERMANENT_LEGENDARY.match(perm, this)) {
if (perm.isLegendary() && perm.legendRuleApplies()) {
legendary.add(perm);
}
if (StaticFilters.FILTER_PERMANENT_EQUIPMENT.match(perm, this)) {
@ -2571,22 +2572,24 @@ public abstract class GameImpl implements Game {
filterLegendName.add(SuperType.LEGENDARY.getPredicate());
filterLegendName.add(new NamePredicate(legend.getName()));
filterLegendName.add(new ControllerIdPredicate(legend.getControllerId()));
if (getBattlefield().contains(filterLegendName, legend.getControllerId(), null, this, 2)) {
if (!replaceEvent(GameEvent.getEvent(GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE, legend.getId(), legend.getControllerId()))) {
Player controller = this.getPlayer(legend.getControllerId());
if (controller != null) {
Target targetLegendaryToKeep = new TargetPermanent(filterLegendName);
targetLegendaryToKeep.setTargetName(legend.getName() + " to keep (Legendary Rule)?");
controller.chooseTarget(Outcome.Benefit, targetLegendaryToKeep, null, this);
for (Permanent dupLegend : getBattlefield().getActivePermanents(filterLegendName, legend.getControllerId(), this)) {
if (!targetLegendaryToKeep.getTargets().contains(dupLegend.getId())) {
movePermanentToGraveyardWithInfo(dupLegend);
}
}
}
return true;
filterLegendName.add(LegendRuleAppliesPredicate.instance);
if (!getBattlefield().contains(filterLegendName, legend.getControllerId(), null, this, 2)) {
continue;
}
Player controller = this.getPlayer(legend.getControllerId());
if (controller == null) {
continue;
}
Target targetLegendaryToKeep = new TargetPermanent(filterLegendName);
targetLegendaryToKeep.setNotTarget(true);
targetLegendaryToKeep.setTargetName(legend.getName() + " to keep (Legendary Rule)?");
controller.choose(Outcome.Benefit, targetLegendaryToKeep, null, this);
for (Permanent dupLegend : getBattlefield().getActivePermanents(filterLegendName, legend.getControllerId(), this)) {
if (!targetLegendaryToKeep.getTargets().contains(dupLegend.getId())) {
movePermanentToGraveyardWithInfo(dupLegend);
}
}
return true;
}
}
//704.5k - World Enchantments

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@ -88,7 +88,6 @@ public class GameState implements Serializable, Copyable<GameState> {
private int stepNum = 0;
private UUID turnId = null;
private boolean extraTurn = false;
private boolean legendaryRuleActive = true;
private boolean gameOver;
private boolean paused;
private ContinuousEffects effects;
@ -159,7 +158,6 @@ public class GameState implements Serializable, Copyable<GameState> {
this.turnNum = state.turnNum;
this.stepNum = state.stepNum;
this.extraTurn = state.extraTurn;
this.legendaryRuleActive = state.legendaryRuleActive;
this.effects = state.effects.copy();
for (TriggeredAbility trigger : state.triggered) {
this.triggered.add(trigger.copy());
@ -227,7 +225,6 @@ public class GameState implements Serializable, Copyable<GameState> {
turnNum = 1;
stepNum = 0;
extraTurn = false;
legendaryRuleActive = true;
gameOver = false;
specialActions.clear();
cardState.clear();
@ -264,7 +261,6 @@ public class GameState implements Serializable, Copyable<GameState> {
this.turnNum = state.turnNum;
this.stepNum = state.stepNum;
this.extraTurn = state.extraTurn;
this.legendaryRuleActive = state.legendaryRuleActive;
this.effects = state.effects;
this.triggered = state.triggered;
this.triggers = state.triggers;
@ -1224,7 +1220,6 @@ public class GameState implements Serializable, Copyable<GameState> {
// All gained abilities have to be removed to prevent adding it multiple times
triggers.removeAllGainedAbilities();
getContinuousEffects().removeAllTemporaryEffects();
this.setLegendaryRuleActive(true);
for (CardState state : cardState.values()) {
state.clearAbilities();
}
@ -1244,14 +1239,6 @@ public class GameState implements Serializable, Copyable<GameState> {
return this.paused;
}
public boolean isLegendaryRuleActive() {
return legendaryRuleActive;
}
public void setLegendaryRuleActive(boolean legendaryRuleActive) {
this.legendaryRuleActive = legendaryRuleActive;
}
/**
* Only used for diagnostic purposes of tests
*
@ -1447,21 +1434,22 @@ public class GameState implements Serializable, Copyable<GameState> {
boolean isDaytime() {
return isDaytime;
}
@Override
public String toString() {
return CardUtil.getTurnInfo(this);
}
public boolean setReverseTurnOrder(boolean reverse){
if(this.reverseTurnOrder&&reverse){
public boolean setReverseTurnOrder(boolean reverse) {
if (this.reverseTurnOrder && reverse) {
this.reverseTurnOrder = false;
} else {
this.reverseTurnOrder = reverse;
}
return this.reverseTurnOrder;
}
public boolean getReverseTurnOrder(){
public boolean getReverseTurnOrder() {
return this.reverseTurnOrder;
}
}

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@ -222,6 +222,10 @@ public interface Permanent extends Card, Controllable {
boolean canLoyaltyBeUsed(Game game);
void setLegendRuleApplies(boolean legendRuleApplies);
boolean legendRuleApplies();
void resetControl();
boolean changeControllerId(UUID controllerId, Game game, Ability source);

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@ -106,6 +106,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
protected int transformCount = 0;
protected Map<String, String> info;
protected int createOrder;
protected boolean legendRuleApplies = true;
private static final List<UUID> emptyList = Collections.unmodifiableList(new ArrayList<UUID>());
@ -171,6 +172,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.bandedCards.addAll(permanent.bandedCards);
this.timesLoyaltyUsed = permanent.timesLoyaltyUsed;
this.loyaltyActivationsAvailable = permanent.loyaltyActivationsAvailable;
this.legendRuleApplies = permanent.legendRuleApplies;
this.transformCount = permanent.transformCount;
this.morphed = permanent.morphed;
@ -214,6 +216,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.copy = false;
this.goadingPlayers.clear();
this.loyaltyActivationsAvailable = 1;
this.legendRuleApplies = true;
}
@Override
@ -491,6 +494,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return false;
}
@Override
public void setLegendRuleApplies(boolean legendRuleApplies) {
this.legendRuleApplies = legendRuleApplies;
}
@Override
public boolean legendRuleApplies() {
return this.legendRuleApplies;
}
@Override
public boolean isTapped() {
return tapped;