fixed effects which prevent damage divided among several targets

This commit is contained in:
Evan Kranzler 2018-06-05 09:26:03 -04:00
parent e3c9204092
commit 3dfa2943d4
2 changed files with 6 additions and 9 deletions

View file

@ -35,7 +35,7 @@ public final class PollenRemedy extends CardImpl {
// Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.
Effect effect = new ConditionalReplacementEffect(new PreventDamageToTargetMultiAmountEffect(Duration.EndOfTurn, 6),
KickedCondition.instance, new PreventDamageToTargetMultiAmountEffect(Duration.EndOfTurn, 3));
effect.setText("Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. if this spell was kicked, prevent the next 6 damage this way instead.");
effect.setText("Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. if this spell was kicked, prevent the next 6 damage this way instead.");
this.getSpellAbility().addEffect(effect);
originalId = this.getSpellAbility().getOriginalId();
}