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fixed effects which prevent damage divided among several targets
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2 changed files with 6 additions and 9 deletions
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@ -35,7 +35,7 @@ public final class PollenRemedy extends CardImpl {
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// Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.
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Effect effect = new ConditionalReplacementEffect(new PreventDamageToTargetMultiAmountEffect(Duration.EndOfTurn, 6),
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KickedCondition.instance, new PreventDamageToTargetMultiAmountEffect(Duration.EndOfTurn, 3));
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effect.setText("Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. if this spell was kicked, prevent the next 6 damage this way instead.");
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effect.setText("Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. if this spell was kicked, prevent the next 6 damage this way instead.");
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this.getSpellAbility().addEffect(effect);
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originalId = this.getSpellAbility().getOriginalId();
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}
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