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fixed issue 25 - server waits for all clients to confirm initialization before starting game
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9 changed files with 56 additions and 45 deletions
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@ -48,6 +48,7 @@ public interface Server extends Remote, CallbackServer {
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public UUID registerClient(String userName, UUID clientId) throws RemoteException, MageException;
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public void deregisterClient(UUID sessionId) throws RemoteException, MageException;
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public void ack(String message, UUID sessionId) throws RemoteException, MageException;
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public ServerState getServerState() throws RemoteException, MageException;
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