From 3b4af2243c65f04f152cc6ec844fa15aabb0125f Mon Sep 17 00:00:00 2001 From: Neil Gentleman Date: Sat, 28 Nov 2015 17:03:52 -0800 Subject: [PATCH] fix Clockwork Gnomes was missing activated ability --- Mage.Sets/src/mage/sets/masterseditioniv/ClockworkGnomes.java | 1 + 1 file changed, 1 insertion(+) diff --git a/Mage.Sets/src/mage/sets/masterseditioniv/ClockworkGnomes.java b/Mage.Sets/src/mage/sets/masterseditioniv/ClockworkGnomes.java index d56765d987f..d25ca1ac669 100644 --- a/Mage.Sets/src/mage/sets/masterseditioniv/ClockworkGnomes.java +++ b/Mage.Sets/src/mage/sets/masterseditioniv/ClockworkGnomes.java @@ -65,6 +65,7 @@ public class ClockworkGnomes extends CardImpl { Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateTargetEffect(), new ManaCostsImpl("{3}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(filter)); + this.addAbility(ability); } public ClockworkGnomes(final ClockworkGnomes card) {