* Some changes to improve mana use of AI.

This commit is contained in:
LevelX2 2018-05-21 11:50:49 +02:00
parent c3d0297045
commit 3972695428
7 changed files with 297 additions and 62 deletions

View file

@ -31,6 +31,7 @@ import java.io.IOException;
import java.io.Serializable; import java.io.Serializable;
import java.util.*; import java.util.*;
import java.util.Map.Entry; import java.util.Map.Entry;
import mage.ConditionalMana;
import mage.MageObject; import mage.MageObject;
import mage.Mana; import mage.Mana;
import mage.abilities.*; import mage.abilities.*;
@ -1261,7 +1262,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return result; return result;
} }
protected boolean playManaHandling(Ability ability, ManaCost unpaid, Game game) { protected boolean playManaHandling(Ability ability, ManaCost unpaid, final Game game) {
// log.info("paying for " + unpaid.getText()); // log.info("paying for " + unpaid.getText());
UUID spendAnyManaId = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game); UUID spendAnyManaId = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game);
ManaCost cost; ManaCost cost;
@ -1279,7 +1280,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
// use color producing mana abilities with costs first that produce all color manas that are needed to pay // use color producing mana abilities with costs first that produce all color manas that are needed to pay
// otherwise the computer may not be able to pay the cost for that source // otherwise the computer may not be able to pay the cost for that source
ManaAbility: ManaAbility:
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
int colored = 0; int colored = 0;
for (Mana mana : manaAbility.getNetMana(game)) { for (Mana mana : manaAbility.getNetMana(game)) {
if (!unpaid.getMana().includesMana(mana)) { if (!unpaid.getMana().includesMana(mana)) {
@ -1288,9 +1289,11 @@ public class ComputerPlayer extends PlayerImpl implements Player {
colored += mana.countColored(); colored += mana.countColored();
} }
if (colored > 1 && (cost instanceof ColoredManaCost)) { if (colored > 1 && (cost instanceof ColoredManaCost)) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana)) { if (cost.testPay(netMana)) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1302,10 +1305,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
for (MageObject mageObject : producers) { for (MageObject mageObject : producers) {
// pay all colored costs first // pay all colored costs first
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof ColoredManaCost) { if (cost instanceof ColoredManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1314,10 +1320,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
// pay snow covered mana // pay snow covered mana
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof SnowManaCost) { if (cost instanceof SnowManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1326,10 +1335,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
// then pay hybrid // then pay hybrid
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof HybridManaCost) { if (cost instanceof HybridManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1338,10 +1350,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
// then pay mono hybrid // then pay mono hybrid
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof MonoHybridManaCost) { if (cost instanceof MonoHybridManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1350,10 +1365,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
// pay colorless // pay colorless
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof ColorlessManaCost) { if (cost instanceof ColorlessManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1362,10 +1380,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
} }
} }
// finally pay generic // finally pay generic
for (ActivatedManaAbilityImpl manaAbility : mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game)) { for (ActivatedManaAbilityImpl manaAbility : getManaAbilitiesSortedByManaCount(mageObject, game)) {
if (cost instanceof GenericManaCost) { if (cost instanceof GenericManaCost) {
for (Mana netMana : manaAbility.getNetMana(game)) { for (Mana netMana : manaAbility.getNetMana(game)) {
if (cost.testPay(netMana) || spendAnyManaId != null) { if (cost.testPay(netMana) || spendAnyManaId != null) {
if (netMana instanceof ConditionalMana && !((ConditionalMana) netMana).apply(ability, game, getId(), cost)) {
continue;
}
if (activateAbility(manaAbility, game)) { if (activateAbility(manaAbility, game)) {
return true; return true;
} }
@ -1383,6 +1404,32 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return false; return false;
} }
private Abilities<ActivatedManaAbilityImpl> getManaAbilitiesSortedByManaCount(MageObject mageObject, final Game game) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = mageObject.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game);
if (manaAbilities.size() > 1) {
// Sort mana abilities by numbver of produced manas, to use ability first that produces most mana (maybe also conditional if possible)
Collections.sort(manaAbilities, new Comparator<ActivatedManaAbilityImpl>() {
@Override
public int compare(ActivatedManaAbilityImpl a1, ActivatedManaAbilityImpl a2) {
int a1Max = 0;
for (Mana netMana : a1.getNetMana(game)) {
if (netMana.count() > a1Max) {
a1Max = netMana.count();
}
}
int a2Max = 0;
for (Mana netMana : a2.getNetMana(game)) {
if (netMana.count() > a2Max) {
a2Max = netMana.count();
}
}
return a2Max - a1Max;
}
});
}
return manaAbilities;
}
/** /**
* *
* returns a list of Permanents that produce mana sorted by the number of * returns a list of Permanents that produce mana sorted by the number of

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@ -0,0 +1,111 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.mana;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class EldraziTempleTest extends CardTestPlayerBase {
@Test
public void TestWithoutDampingSphere() {
// {T}: Add {C}.
// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Devoid (This card has no color.)
// {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.
addCard(Zone.HAND, playerA, "Barrage Tyrant", 1); // Creature {4}{R}
// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
// addCard(Zone.BATTLEFIELD, playerB, "Damping Sphere", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Barrage Tyrant");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Barrage Tyrant", 1);
}
/**
* Damping Sphere vs Eldrazi
*
* My opponent managed to produce 7 mana to cast a All Is Dust with 6 lands
* where one was an Eldrazi Temple. This should not be possible if my
* reading of Damping Sphere (If a land is tapped for two or more mana, it
* produces {C} instead of any other type and amount.) is correct. It should
* produce a single colorless mana rather than 2 colorless for the eldrazi
* tribal spell
*/
@Test
public void TestWithDampingSphere() {
// {T}: Add {C}.
// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Devoid (This card has no color.)
// {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.
addCard(Zone.HAND, playerA, "Barrage Tyrant", 1); // Creature {4}{R}
// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
addCard(Zone.BATTLEFIELD, playerB, "Damping Sphere", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Barrage Tyrant");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Barrage Tyrant", 0);
}
@Test
public void TestUseOfUnconditionalMana() {
// {T}: Add {C}.
// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
// {T}: Add {W}, {B}, or {G} to your mana pool.
// {W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
addCard(Zone.HAND, playerA, "Abzan Banner", 1); // Artifact {3}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Abzan Banner");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Abzan Banner", 1);
}
}

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@ -158,7 +158,7 @@ public class ManaOptionsTest extends CardTestPlayerBase {
assertDuplicatedManaOptions(manaOptions); assertDuplicatedManaOptions(manaOptions);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size()); Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{C}{W}{W}{G}{G}", manaOptions); assertManaOptions("{C}{W}{W}{G}{G}", manaOptions);
} }
// Crystal Quarry // Crystal Quarry
@ -236,6 +236,29 @@ public class ManaOptionsTest extends CardTestPlayerBase {
assertManaOptions("{C}{G}{Any}", manaOptions); assertManaOptions("{C}{G}{Any}", manaOptions);
} }
// Nykthos, Shrine to Nyx
// {T}: Add {C}.
// {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
@Test
public void testNykthos4() {
// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
addCard(Zone.BATTLEFIELD, playerA, "Damping Sphere", 1);
addCard(Zone.BATTLEFIELD, playerA, "Sedge Scorpion", 4);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, "Nykthos, Shrine to Nyx", 1);
setStopAt(1, PhaseStep.UPKEEP);
execute();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
assertDuplicatedManaOptions(manaOptions);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{C}{G}{G}{G}", manaOptions);
}
@Test @Test
public void testDuplicatedDontHave1() { public void testDuplicatedDontHave1() {
addCard(Zone.BATTLEFIELD, playerA, "City of Brass", 2); // Any addCard(Zone.BATTLEFIELD, playerA, "City of Brass", 2); // Any
@ -401,4 +424,23 @@ public class ManaOptionsTest extends CardTestPlayerBase {
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size()); Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{B}{B}", manaOptions); assertManaOptions("{B}{B}", manaOptions);
} }
@Test
public void testDampingSphere() {
// If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
// Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
addCard(Zone.BATTLEFIELD, playerA, "Damping Sphere", 1);
// {T}: Add {C}.
// {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Temple", 1);
setStopAt(1, PhaseStep.UPKEEP);
execute();
ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
assertDuplicatedManaOptions(manaOptions);
Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
assertManaOptions("{C}", manaOptions);
}
} }

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@ -59,7 +59,7 @@ public class ActivateIfConditionManaAbility extends ActivatedManaAbilityImpl {
@Override @Override
public String getRule() { public String getRule() {
return new StringBuilder(super.getRule()).append(" Activate this ability only if ").append(condition.toString()).append('.').toString(); return super.getRule() + " Activate this ability only if " + condition.toString() + '.';
} }
@Override @Override

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@ -103,7 +103,11 @@ public abstract class ActivatedManaAbilityImpl extends ActivatedAbilityImpl impl
} }
} }
} }
return netMana; ArrayList<Mana> netManaCopy = new ArrayList<>();
for (Mana mana : netMana) {
netManaCopy.add(mana.copy());
}
return netManaCopy;
} }
/** /**

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@ -5,7 +5,6 @@
*/ */
package mage.abilities.mana; package mage.abilities.mana;
import mage.Mana;
import mage.abilities.costs.Cost; import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.mana.AddConditionalColorlessManaEffect; import mage.abilities.effects.mana.AddConditionalColorlessManaEffect;
@ -24,7 +23,7 @@ public class ConditionalColorlessManaAbility extends ActivatedManaAbilityImpl {
public ConditionalColorlessManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) { public ConditionalColorlessManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
super(Zone.BATTLEFIELD, new AddConditionalColorlessManaEffect(amount, manaBuilder), cost); super(Zone.BATTLEFIELD, new AddConditionalColorlessManaEffect(amount, manaBuilder), cost);
this.netMana.add(Mana.ColorlessMana(amount)); // this.netMana.add(Mana.ColorlessMana(amount)); // When produced during runtime, condition is added (how to add condition here?)
} }
public ConditionalColorlessManaAbility(final ConditionalColorlessManaAbility ability) { public ConditionalColorlessManaAbility(final ConditionalColorlessManaAbility ability) {

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@ -31,9 +31,13 @@ import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.Set; import java.util.Set;
import mage.Mana; import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ManaEvent;
/** /**
* *
@ -64,43 +68,51 @@ public class ManaOptions extends ArrayList<Mana> {
//if there is only one mana option available add it to all the existing options //if there is only one mana option available add it to all the existing options
List<Mana> netManas = abilities.get(0).getNetMana(game); List<Mana> netManas = abilities.get(0).getNetMana(game);
if (netManas.size() == 1) { if (netManas.size() == 1) {
addMana(netManas.get(0)); if (!hasTapCost(abilities.get(0)) || checkTappedForManaReplacement(abilities.get(0), game, netManas.get(0))) {
addMana(netManas.get(0));
}
} else { } else {
List<Mana> copy = copy(); List<Mana> copy = copy();
this.clear(); this.clear();
boolean hasTapCost = hasTapCost(abilities.get(0));
for (Mana netMana : netManas) { for (Mana netMana : netManas) {
for (Mana mana : copy) { for (Mana mana : copy) {
Mana newMana = new Mana(); if (!hasTapCost || checkTappedForManaReplacement(abilities.get(0), game, netMana)) {
newMana.add(mana); Mana newMana = new Mana();
newMana.add(netMana); newMana.add(mana);
this.add(newMana); newMana.add(netMana);
this.add(newMana);
}
} }
} }
} }
} else if (abilities.size() > 1) { } else { // mana source has more than 1 ability
//perform a union of all existing options and the new options //perform a union of all existing options and the new options
List<Mana> copy = copy(); List<Mana> copy = copy();
this.clear(); this.clear();
for (ActivatedManaAbilityImpl ability : abilities) { for (ActivatedManaAbilityImpl ability : abilities) {
boolean hasTapCost = hasTapCost(ability);
for (Mana netMana : ability.getNetMana(game)) { for (Mana netMana : ability.getNetMana(game)) {
SkipAddMana: if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
for (Mana mana : copy) { SkipAddMana:
Mana newMana = new Mana(); for (Mana mana : copy) {
newMana.add(mana); Mana newMana = new Mana();
newMana.add(netMana); newMana.add(mana);
for (Mana existingMana : this) { newMana.add(netMana);
if (existingMana.equalManaValue(newMana)) { for (Mana existingMana : this) {
continue SkipAddMana; if (existingMana.equalManaValue(newMana)) {
} continue SkipAddMana;
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana); }
if (moreValuable != null) { Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
// only keep the more valuable mana if (moreValuable != null) {
existingMana.setToMana(moreValuable); // only keep the more valuable mana
continue SkipAddMana; existingMana.setToMana(moreValuable);
continue SkipAddMana;
}
} }
this.add(newMana);
} }
this.add(newMana);
} }
} }
} }
@ -108,6 +120,23 @@ public class ManaOptions extends ArrayList<Mana> {
} }
} }
private boolean checkTappedForManaReplacement(Ability ability, Game game, Mana mana) {
ManaEvent event = new ManaEvent(GameEvent.EventType.TAPPED_FOR_MANA, ability.getSourceId(), ability.getSourceId(), ability.getControllerId(), mana);
if (!game.replaceEvent(event)) {
return true;
}
return false;
}
private boolean hasTapCost(Ability ability) {
for (Cost cost : ability.getCosts()) {
if (cost instanceof TapSourceCost) {
return true;
}
}
return false;
}
public void addManaWithCost(List<ActivatedManaAbilityImpl> abilities, Game game) { public void addManaWithCost(List<ActivatedManaAbilityImpl> abilities, Game game) {
if (isEmpty()) { if (isEmpty()) {
this.add(new Mana()); this.add(new Mana());
@ -153,37 +182,41 @@ public class ManaOptions extends ArrayList<Mana> {
List<Mana> copy = copy(); List<Mana> copy = copy();
this.clear(); this.clear();
for (ActivatedManaAbilityImpl ability : abilities) { for (ActivatedManaAbilityImpl ability : abilities) {
boolean hasTapCost = hasTapCost(ability);
List<Mana> netManas = ability.getNetMana(game); List<Mana> netManas = ability.getNetMana(game);
if (ability.getManaCosts().isEmpty()) { if (ability.getManaCosts().isEmpty()) {
for (Mana netMana : netManas) { for (Mana netMana : netManas) {
for (Mana mana : copy) { if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
Mana newMana = new Mana(); for (Mana mana : copy) {
newMana.add(mana); Mana newMana = new Mana();
newMana.add(netMana); newMana.add(mana);
this.add(newMana); newMana.add(netMana);
this.add(newMana);
}
} }
} }
} else { } else {
for (Mana netMana : netManas) { for (Mana netMana : netManas) {
for (Mana previousMana : copy) { if (!hasTapCost || checkTappedForManaReplacement(ability, game, netMana)) {
CombineWithExisting: for (Mana previousMana : copy) {
for (Mana manaOption : ability.getManaCosts().getManaOptions()) { CombineWithExisting:
Mana newMana = new Mana(previousMana); for (Mana manaOption : ability.getManaCosts().getManaOptions()) {
if (previousMana.includesMana(manaOption)) { // costs can be paid Mana newMana = new Mana(previousMana);
newMana.subtractCost(manaOption); if (previousMana.includesMana(manaOption)) { // costs can be paid
newMana.add(netMana); newMana.subtractCost(manaOption);
// if the new mana is in all colors more than another already existing than replace newMana.add(netMana);
for (Mana existingMana : this) { // if the new mana is in all colors more than another already existing than replace
Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana); for (Mana existingMana : this) {
if (moreValuable != null) { Mana moreValuable = Mana.getMoreValuableMana(newMana, existingMana);
existingMana.setToMana(moreValuable); if (moreValuable != null) {
continue CombineWithExisting; existingMana.setToMana(moreValuable);
continue CombineWithExisting;
}
} }
// no existing Mana includes this new mana so add
this.add(newMana);
} }
// no existing Mana includes this new mana so add
this.add(newMana);
} }
} }
} }
@ -330,16 +363,15 @@ public class ManaOptions extends ArrayList<Mana> {
payCombinationsStrings.add(newMana.toString()); payCombinationsStrings.add(newMana.toString());
} }
public void removeDuplicated() {
public void removeDuplicated(){
Set<String> list = new HashSet<>(); Set<String> list = new HashSet<>();
for(int i = this.size() - 1; i >= 0; i--){ for (int i = this.size() - 1; i >= 0; i--) {
String s = this.get(i).toString(); String s = this.get(i).toString();
if (list.contains(s)){ if (list.contains(s)) {
// remove duplicated // remove duplicated
this.remove(i); this.remove(i);
}else{ } else {
list.add(s); list.add(s);
} }
} }