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* Brutal Expulsion - Fixed that also spell targets were handled correctly.
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4 changed files with 71 additions and 81 deletions
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@ -36,7 +36,6 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class ReturnToHandTest extends CardTestPlayerBase {
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/**
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@ -47,23 +46,23 @@ public class ReturnToHandTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox");
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// Bloodthirst 3
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// Flying
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// {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
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// {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
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addCard(Zone.BATTLEFIELD, playerB, "Skarrgan Firebird");
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 3);
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addCard(Zone.HAND, playerB, "Bone Splinters");
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// As an additional cost to cast Bone Splinters, sacrifice a creature.
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// Destroy target creature.
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bone Splinters", "Pillarfield Ox");
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setChoice(playerB, "Skarrgan Firebird");
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attack(2, playerB, "Silvercoat Lion");
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activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "{R}{R}{R}: Return");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Skarrgan Firebird", 0);
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@ -79,40 +78,71 @@ public class ReturnToHandTest extends CardTestPlayerBase {
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@Test
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public void VeilbornGhoulTest1() {
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// Veilborn Ghoul can't block.
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// Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
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// Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
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addCard(Zone.GRAVEYARD, playerA, "Veilborn Ghoul");
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addCard(Zone.HAND, playerA, "Swamp");
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Swamp");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Swamp", 1);
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assertPermanentCount(playerA, "Swamp", 1);
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assertHandCount(playerA, "Veilborn Ghoul", 1);
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}
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/**
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* Return from graveyard to hand if you play a non swamp land but Urborg, Tomb of Yawgmoth is in play
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* Return from graveyard to hand if you play a non swamp land but Urborg,
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* Tomb of Yawgmoth is in play
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*/
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@Test
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public void VeilbornGhoulTest2() {
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// Veilborn Ghoul can't block.
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// Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
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// Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
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addCard(Zone.GRAVEYARD, playerA, "Veilborn Ghoul");
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addCard(Zone.HAND, playerA, "Flood Plain");
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// Each land is a Swamp in addition to its other land types.
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addCard(Zone.BATTLEFIELD, playerA, "Urborg, Tomb of Yawgmoth", 1);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Flood Plain");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Flood Plain", 1);
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assertPermanentCount(playerA, "Flood Plain", 1);
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assertHandCount(playerA, "Veilborn Ghoul", 1);
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}
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}
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/**
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* Return a spell from stack to Hand
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*/
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@Test
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public void BrutalExpulsionTest() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// Devoid
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// Choose one or both
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// - Return target spell or creature to its owner's hand;
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// or Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.
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addCard(Zone.HAND, playerA, "Brutal Expulsion"); // {2}{U}{R}
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 4);
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addCard(Zone.HAND, playerB, "Pillarfield Ox", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Pillarfield Ox");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Brutal Expulsion", "mode=1Pillarfield Ox^mode=2Silvercoat Lion", "Pillarfield Ox");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Brutal Expulsion", 1);
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assertExileCount("Silvercoat Lion", 1);
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assertPermanentCount(playerB, "Pillarfield Ox", 0);
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assertHandCount(playerB, "Pillarfield Ox", 1);
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}
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}
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@ -935,7 +935,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* @param step
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* @param player
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* @param cardName
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* @param targetName
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* @param targetName for modal spells add the mode to the name e.g.
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* "mode=2SilvercoatLion^mode3=PillarfieldOx"
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* @param spellOnStack
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*/
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public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName, String spellOnStack) {
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