diff --git a/Mage.Sets/src/mage/sets/mirrodin/AuriokSteelshaper.java b/Mage.Sets/src/mage/sets/mirrodin/AuriokSteelshaper.java new file mode 100644 index 00000000000..7bda9b16f13 --- /dev/null +++ b/Mage.Sets/src/mage/sets/mirrodin/AuriokSteelshaper.java @@ -0,0 +1,119 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mirrodin; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.EquippedCondition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.common.continuous.BoostControlledEffect; +import mage.abilities.effects.common.cost.CostModificationEffectImpl; +import mage.abilities.keyword.EquipAbility; +import mage.cards.CardImpl; +import mage.constants.*; +import mage.filter.FilterAbility; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.Game; +import mage.util.CardUtil; + +/** + * + * @author Jason E. Wall + + */ +public class AuriokSteelshaper extends CardImpl { + private static final FilterCreaturePermanent soldiersOrKnights = new FilterCreaturePermanent(); + + static { + soldiersOrKnights.add(Predicates.or( + new SubtypePredicate("Soldier"), + new SubtypePredicate("Knight") + )); + } + + public AuriokSteelshaper(UUID ownerId) { + super(ownerId, 4, "Auriok Steelshaper", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}"); + this.expansionSetCode = "MRD"; + this.subtype.add("Human"); + this.subtype.add("Soldier"); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // Equip costs you pay cost {1} less. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AuriokSteelshaperCostReductionEffect())); + + // As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect( + new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, soldiersOrKnights, false), + EquippedCondition.getInstance(), + "As long as {this} is equipped, each creature you control that's a Soldier or a Knight gets +1/+1" + ))); + } + + public AuriokSteelshaper(final AuriokSteelshaper card) { + super(card); + } + + @Override + public AuriokSteelshaper copy() { + return new AuriokSteelshaper(this); + } +} + +class AuriokSteelshaperCostReductionEffect extends CostModificationEffectImpl { + + public AuriokSteelshaperCostReductionEffect() { + super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.REDUCE_COST); + staticText = "Equip costs you pay cost {1} less"; + } + + public AuriokSteelshaperCostReductionEffect(AuriokSteelshaperCostReductionEffect effect) { + super(effect); + } + + @Override + public AuriokSteelshaperCostReductionEffect copy() { + return new AuriokSteelshaperCostReductionEffect(this); + } + + @Override + public boolean apply(Game game, Ability source, Ability abilityToModify) { + CardUtil.reduceCost(abilityToModify, 1); + return true; + } + + @Override + public boolean applies(Ability abilityToModify, Ability source, Game game) { + return abilityToModify.getControllerId().equals(source.getControllerId()) && + (abilityToModify instanceof EquipAbility); + } +}