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Updated implementation of Unpredictable Cyclone (#6423)
* updated implementation of Unpredictable Cyclone, refactored drawCard method * fixed another small implementation error * added test for Unpredictable Cyclone * updated Unpredictable Cyclone test
This commit is contained in:
parent
80b7f8493b
commit
378dfbf89a
279 changed files with 465 additions and 378 deletions
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@ -29,7 +29,7 @@ public class BrainstormEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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player.drawCards(3, game);
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player.drawCards(3, source.getSourceId(), game);
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putOnLibrary(player, source, game);
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putOnLibrary(player, source, game);
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return true;
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@ -59,7 +59,7 @@ public class DrawCardAllEffect extends OneShotEffect {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.drawCards(amount.calculate(game, source, this), game);
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player.drawCards(amount.calculate(game, source, this), source.getSourceId(), game);
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}
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}
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break;
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@ -67,7 +67,7 @@ public class DrawCardAllEffect extends OneShotEffect {
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for (UUID playerId : game.getOpponents(controller.getId())) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.drawCards(amount.calculate(game, source, this), game);
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player.drawCards(amount.calculate(game, source, this), source.getSourceId(), game);
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}
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}
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break;
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@ -54,7 +54,7 @@ public class DrawCardSourceControllerEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null
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&& player.canRespond()) {
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player.drawCards(amount.calculate(game, source, this), game);
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player.drawCards(amount.calculate(game, source, this), source.getSourceId(), game);
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return true;
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}
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return false;
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@ -70,7 +70,7 @@ public class DrawCardTargetEffect extends OneShotEffect {
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}
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if (!optional
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|| player.chooseUse(outcome, "Use draw effect?", source, game)) {
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player.drawCards(cardsToDraw, game);
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player.drawCards(cardsToDraw, source.getSourceId(), game);
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}
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}
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}
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@ -58,7 +58,7 @@ public class DrawDiscardControllerEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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if (!optional || player.chooseUse(outcome, "Use draw, then discard effect?", source, game)) {
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player.drawCards(cardsToDraw, game);
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player.drawCards(cardsToDraw, source.getSourceId(), game);
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player.discard(cardsToDiscard, false, source, game);
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}
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return true;
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@ -46,7 +46,7 @@ public class DrawDiscardOneOfThemEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Cards initialHand = controller.getHand().copy();
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controller.drawCards(cardsToDraw, game);
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controller.drawCards(cardsToDraw, source.getSourceId(), game);
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Cards drawnCards = new CardsImpl(controller.getHand().copy());
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drawnCards.removeAll(initialHand);
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if (!drawnCards.isEmpty()) {
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@ -49,7 +49,7 @@ public class DrawDiscardTargetEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (player != null) {
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player.drawCards(cardsToDraw, game);
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player.drawCards(cardsToDraw, source.getSourceId(), game);
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player.discard(cardsToDiscard, false, source, game);
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return true;
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}
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@ -37,7 +37,7 @@ public class ShuffleHandIntoLibraryDrawThatManySourceEffect extends OneShotEffec
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controller.moveCards(controller.getHand(), Zone.LIBRARY, source, game);
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controller.shuffleLibrary(source, game);
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game.applyEffects(); // then
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controller.drawCards(cardsHand, game);
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controller.drawCards(cardsHand, source.getSourceId(), game);
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}
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return true;
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}
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@ -28,7 +28,7 @@ public class DiscardHandDrawSameNumberSourceEffect extends OneShotEffect {
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if (player != null) {
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int amount = player.getHand().getCards(game).size();
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player.discard(amount, false, source, game);
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player.drawCards(amount, game);
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player.drawCards(amount, source.getSourceId(), game);
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return true;
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}
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return false;
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@ -1,18 +1,13 @@
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.CyclingDiscardCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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/**
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@ -24,7 +19,7 @@ public class CyclingAbility extends ActivatedAbilityImpl {
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private final String text;
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public CyclingAbility(Cost cost) {
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super(Zone.HAND, new CyclingDrawEffect(), cost);
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super(Zone.HAND, new DrawCardSourceControllerEffect(1), cost);
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this.addCost(new CyclingDiscardCost());
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this.cost = cost;
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this.text = "Cycling";
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@ -60,37 +55,3 @@ public class CyclingAbility extends ActivatedAbilityImpl {
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return rule.toString();
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}
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}
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class CyclingDrawEffect extends OneShotEffect {
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CyclingDrawEffect() {
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super(Outcome.Benefit);
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staticText = "draw a card";
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}
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private CyclingDrawEffect(final CyclingDrawEffect effect) {
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super(effect);
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}
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@Override
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public CyclingDrawEffect copy() {
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return new CyclingDrawEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getSourceId());
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if (player == null) {
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return false;
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}
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GameEvent event = GameEvent.getEvent(
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GameEvent.EventType.CYCLE_DRAW, source.getSourceId(),
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source.getSourceId(), source.getControllerId()
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);
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if (game.replaceEvent(event)) {
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return true;
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}
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player.drawCards(1, game);
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return true;
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}
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}
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@ -1,8 +1,5 @@
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package mage.actions;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.actions.impl.MageAction;
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import mage.actions.score.ArtificialScoringSystem;
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import mage.cards.Card;
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@ -12,6 +9,10 @@ import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* Action for drawing cards.
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*
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@ -37,11 +38,12 @@ public class MageDrawAction extends MageAction {
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/**
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* Draw and set action score.
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*
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* @param game Game context.
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* @param sourceId
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* @param game Game context.
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* @return
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*/
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@Override
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public int doAction(Game game) {
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public int doAction(UUID sourceId, Game game) {
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int numDrawn = 0;
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int score = 0;
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GameEvent event = GameEvent.getEvent(GameEvent.EventType.DRAW_CARDS, player.getId(), null, player.getId(), null, amount);
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@ -49,7 +51,7 @@ public class MageDrawAction extends MageAction {
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if (amount < 2 || !game.replaceEvent(event)) {
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amount = event.getAmount();
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for (int i = 0; i < amount; i++) {
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int value = drawCard(game);
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int value = drawCard(sourceId, game);
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if (value == NEGATIVE_VALUE) {
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continue;
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}
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@ -62,7 +64,7 @@ public class MageDrawAction extends MageAction {
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if (player.isEmptyDraw()) {
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event = GameEvent.getEvent(GameEvent.EventType.EMPTY_DRAW, player.getId(), player.getId());
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if (!game.replaceEvent(event)) {
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game.doAction(new MageLoseGameAction(player, MageLoseGameAction.DRAW_REASON));
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game.doAction(new MageLoseGameAction(player, MageLoseGameAction.DRAW_REASON), sourceId);
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}
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}
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@ -76,11 +78,12 @@ public class MageDrawAction extends MageAction {
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* Draw a card if possible (there is no replacement effect that prevent us
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* from drawing). Fire event about card drawn.
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*
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* @param sourceId
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* @param game
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* @return
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*/
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protected int drawCard(Game game) {
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GameEvent event = GameEvent.getEvent(GameEvent.EventType.DRAW_CARD, player.getId(), player.getId());
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protected int drawCard(UUID sourceId, Game game) {
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GameEvent event = GameEvent.getEvent(GameEvent.EventType.DRAW_CARD, player.getId(), sourceId, player.getId());
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event.addAppliedEffects(appliedEffects);
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if (!game.replaceEvent(event)) {
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Card card = player.getLibrary().removeFromTop(game);
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@ -5,6 +5,8 @@ import mage.actions.score.ArtificialScoringSystem;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* Lose game action.
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*
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@ -26,7 +28,7 @@ public class MageLoseGameAction extends MageAction {
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}
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@Override
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public int doAction(final Game game) {
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public int doAction(UUID sourceId, final Game game) {
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oldLosingPlayer = game.getLosingPlayer();
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if (oldLosingPlayer == null && player.canLose(game)) {
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setScore(player, ArtificialScoringSystem.inst.getLoseGameScore(game));
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@ -3,6 +3,8 @@ package mage.actions.impl;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* Base class for mage actions.
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*
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@ -52,10 +54,12 @@ public abstract class MageAction {
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/**
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* Execute action.
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*
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*
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* @param sourceId
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* @param game Game context.
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* @return
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*/
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public abstract int doAction(final Game game);
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public abstract int doAction(UUID sourceId, final Game game);
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/**
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* Undo action.
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@ -408,7 +408,7 @@ public interface Game extends MageItem, Serializable {
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boolean endTurn(Ability source);
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int doAction(MageAction action);
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int doAction(MageAction action, UUID sourceId);
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//game transaction methods
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void saveState(boolean bookmark);
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@ -1026,7 +1026,7 @@ public abstract class GameImpl implements Game, Serializable {
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player.initLife(this.getLife());
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}
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if (!gameOptions.testMode) {
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player.drawCards(startingHandSize, this);
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player.drawCards(startingHandSize, null, this);
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}
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}
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@ -3021,9 +3021,9 @@ public abstract class GameImpl implements Game, Serializable {
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}
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@Override
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public int doAction(MageAction action) {
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public int doAction(MageAction action, UUID sourceId) {
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//actions.add(action);
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int value = action.doAction(this);
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int value = action.doAction(sourceId, this);
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// score += action.getScore(scorePlayer);
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return value;
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}
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@ -93,7 +93,7 @@ class DrawCardsActivePlayerEffect extends OneShotEffect {
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}
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Player player = game.getPlayer(game.getActivePlayerId());
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if (player != null) {
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player.drawCards(amount.calculate(game, source, this), game);
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player.drawCards(amount.calculate(game, source, this), source.getSourceId(), game);
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return true;
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}
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return false;
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@ -118,7 +118,7 @@ public class CanadianHighlanderMulligan extends VancouverMulligan {
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.append(" mulligans to ")
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.append(Integer.toString(numToMulliganTo))
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.append(numToMulliganTo == 1 ? " card" : " cards").toString());
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player.drawCards(numToMulliganTo, game);
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player.drawCards(numToMulliganTo, null, game);
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}
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}
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@ -103,7 +103,7 @@ public class LondonMulligan extends Mulligan {
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.append(newHandSize)
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.append(newHandSize == 1 ? " card" : " cards").toString());
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}
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player.drawCards(numCards, game);
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player.drawCards(numCards, null, game);
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if (player.getHand().size() > newHandSize) {
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int cardsToDiscard = player.getHand().size() - newHandSize;
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@ -53,7 +53,7 @@ public class ParisMulligan extends Mulligan {
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.append(deduction == 0 ? " for free and draws " : " down to ")
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.append((numCards - deduction))
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.append(numCards - deduction == 1 ? " card" : " cards").toString());
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player.drawCards(numCards - deduction, game);
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player.drawCards(numCards - deduction, null, game);
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}
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@Override
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@ -1,15 +1,13 @@
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package mage.game.turn;
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import java.util.UUID;
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import mage.constants.PhaseStep;
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import mage.game.Game;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class DrawStep extends Step {
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@ -29,7 +27,7 @@ public class DrawStep extends Step {
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public void beginStep(Game game, UUID activePlayerId) {
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Player activePlayer = game.getPlayer(activePlayerId);
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//20091005 - 504.1/703.4c
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activePlayer.drawCards(1, game);
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activePlayer.drawCards(1, null, game);
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// game.saveState();
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game.applyEffects();
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super.beginStep(game, activePlayerId);
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@ -311,9 +311,9 @@ public interface Player extends MageItem, Copyable<Player> {
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void shuffleLibrary(Ability source, Game game);
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int drawCards(int num, Game game);
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int drawCards(int num, UUID sourceId, Game game);
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int drawCards(int num, Game game, List<UUID> appliedEffects);
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int drawCards(int num, UUID sourceId, Game game, List<UUID> appliedEffects);
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boolean cast(SpellAbility ability, Game game, boolean noMana, MageObjectReference reference);
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@ -673,16 +673,16 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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@Override
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public int drawCards(int num, Game game) {
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public int drawCards(int num, UUID sourceId, Game game) {
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if (num > 0) {
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return game.doAction(new MageDrawAction(this, num, null));
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return game.doAction(new MageDrawAction(this, num, null), sourceId);
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}
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return 0;
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}
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@Override
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public int drawCards(int num, Game game, List<UUID> appliedEffects) {
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return game.doAction(new MageDrawAction(this, num, appliedEffects));
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public int drawCards(int num, UUID sourceId, Game game, List<UUID> appliedEffects) {
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return game.doAction(new MageDrawAction(this, num, appliedEffects), sourceId);
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}
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@Override
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