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[KLD] Added Speedway Fanatic. Added tests for crew keyword.
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.abilities.keyword.HasteAbility;
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import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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// http://magic.wizards.com/en/articles/archive/feature/kaladesh-mechanics-2016-09-02
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public class CrewTest extends CardTestPlayerBase {
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@Test
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public void crewBasicTest() {
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// {T}: Add one mana of any color to your mana pool.
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// Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)";
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addCard(Zone.BATTLEFIELD, playerA, "Cultivator's Caravan", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 2);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crew 3");
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setChoice(playerA, "Silvercoat Lion^Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertTappedCount("Silvercoat Lion", true, 2);
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assertPowerToughness(playerA, "Cultivator's Caravan", 5, 5);
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assertType("Cultivator's Caravan", CardType.CREATURE, "Vehicle");
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}
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@Test
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public void crewTriggerPilotTest() {
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// Flying
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// Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
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// Crew 1 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)";
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addCard(Zone.BATTLEFIELD, playerA, "Smuggler's Copter", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Speedway Fanatic", 1);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crew 1");
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setChoice(playerA, "Speedway Fanatic");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertTappedCount("Speedway Fanatic", true, 1);
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assertPowerToughness(playerA, "Smuggler's Copter", 3, 3);
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assertAbility(playerA, "Smuggler's Copter", HasteAbility.getInstance(), true);
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assertType("Smuggler's Copter", CardType.CREATURE, "Vehicle");
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}
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}
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