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fix #13365 (Not Dead After All)
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1 changed files with 1 additions and 1 deletions
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@ -75,7 +75,7 @@ class NotDeadAfterAllEffect extends OneShotEffect {
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return false;
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return false;
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}
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}
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player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
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player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, true, null);
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Permanent permanent = game.getPermanent(card.getId());
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent == null) {
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if (permanent == null) {
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return false;
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return false;
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