Rename BecomesChosenNonWallCreatureTypeTargetEffect -> BecomesChosenCreatureTypeTargetEffect and make the non-Wall part a parameter. Clean up the cards that use it. Fix Standardize, which was using wrong effect.

This commit is contained in:
LoneFox 2015-09-09 12:14:54 +03:00
parent 92acdad7d8
commit 34d604fe4b
6 changed files with 115 additions and 134 deletions

View file

@ -33,25 +33,13 @@ import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesChosenNonWallCreatureTypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesChosenCreatureTypeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
@ -64,7 +52,7 @@ public class UnnaturalSelection extends CardImpl {
this.expansionSetCode = "APC";
// {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenNonWallCreatureTypeTargetEffect(), new GenericManaCost(1));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenCreatureTypeTargetEffect(true), new GenericManaCost(1));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
@ -77,4 +65,4 @@ public class UnnaturalSelection extends CardImpl {
public UnnaturalSelection copy() {
return new UnnaturalSelection(this);
}
}
}

View file

@ -34,25 +34,13 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesChosenNonWallCreatureTypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesChosenCreatureTypeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
@ -69,7 +57,7 @@ public class Imagecrafter extends CardImpl {
this.toughness = new MageInt(1);
// {tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenNonWallCreatureTypeTargetEffect(), new TapSourceCost());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenCreatureTypeTargetEffect(true), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
@ -82,5 +70,5 @@ public class Imagecrafter extends CardImpl {
public Imagecrafter copy() {
return new Imagecrafter(this);
}
}
}

View file

@ -34,25 +34,13 @@ import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesChosenNonWallCreatureTypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesChosenCreatureTypeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
@ -69,7 +57,7 @@ public class MistformMutant extends CardImpl {
this.toughness = new MageInt(4);
// {1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenNonWallCreatureTypeTargetEffect(), new ManaCostsImpl<>("{1}{U}"));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesChosenCreatureTypeTargetEffect(true), new ManaCostsImpl<>("{1}{U}"));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
@ -82,4 +70,4 @@ public class MistformMutant extends CardImpl {
public MistformMutant copy() {
return new MistformMutant(this);
}
}
}

View file

@ -34,7 +34,6 @@ import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BecomesChosenNonWallCreatureTypeTargetEffect;
import mage.abilities.effects.common.continuous.BecomesSubtypeAllEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
@ -59,8 +58,8 @@ public class Standardize extends CardImpl {
this.expansionSetCode = "ONS";
// Choose a creature type other than Wall. Each creature becomes that type until end of turn.
this.getSpellAbility().addEffect(new BecomesChosenNonWallCreatureTypeTargetEffect());
this.getSpellAbility().addEffect(new StandardizeEffect());
}
public Standardize(final Standardize card) {
@ -77,19 +76,19 @@ public class Standardize extends CardImpl {
class StandardizeEffect extends OneShotEffect {
public StandardizeEffect() {
super(Outcome.BoostCreature);
staticText = "choose a creature type other than wall, each creature's type becomes that type until end of turn";
}
public StandardizeEffect(final StandardizeEffect effect) {
super(effect);
}
public StandardizeEffect() {
super(Outcome.BoostCreature);
staticText = "choose a creature type other than wall, each creature's type becomes that type until end of turn";
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
}
public StandardizeEffect(final StandardizeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
String chosenType = "";
if (player != null && permanent != null) {
@ -111,14 +110,13 @@ class StandardizeEffect extends OneShotEffect {
game.addEffect(effect, source);
return true;
}
}
return false;
}
@Override
public Effect copy() {
return new StandardizeEffect(this);
}
}
@Override
public Effect copy() {
return new StandardizeEffect(this);
}
}