From 34b96cfb7872c1aff34f6d8cd185b32b4d4baee1 Mon Sep 17 00:00:00 2001 From: Alchus Date: Sat, 3 Jan 2015 01:24:38 -0600 Subject: [PATCH] No longer turns double-faced cards face-down, as per MCR 711.: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit A double-faced permanent always has the status "face up" (see rule 110.6). Double-faced permanents can‘t be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens. --- .../common/continious/BecomesFaceDownCreatureAllEffect.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/mage/abilities/effects/common/continious/BecomesFaceDownCreatureAllEffect.java b/Mage/src/mage/abilities/effects/common/continious/BecomesFaceDownCreatureAllEffect.java index 8caca43ec7f..24f9710842a 100644 --- a/Mage/src/mage/abilities/effects/common/continious/BecomesFaceDownCreatureAllEffect.java +++ b/Mage/src/mage/abilities/effects/common/continious/BecomesFaceDownCreatureAllEffect.java @@ -85,7 +85,7 @@ public class BecomesFaceDownCreatureAllEffect extends ContinuousEffectImpl imple public void init(Ability source, Game game) { super.init(source, game); for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { - if (!perm.isFaceDown()) { + if (!perm.isFaceDown() && !perm.canTransform()) { affectedObjectList.add(new MageObjectReference(perm)); perm.setFaceDown(true); // check for Morph