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* added bad connection mode to test client works on slow network, use -Dxmage.badconnection; * added bad connection protection in events processing due event type; * split events to different types (can be ignored, must be synced, etc); * removed some unused server events.
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10 changed files with 299 additions and 202 deletions
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@ -271,10 +271,6 @@ public class User {
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fireCallback(new ClientCallback(ClientCallbackMethod.SHOW_TOURNAMENT, tournamentId));
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}
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public void ccShowGameEndDialog(final UUID gameId) {
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fireCallback(new ClientCallback(ClientCallbackMethod.SHOW_GAME_END_DIALOG, gameId));
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}
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public void showUserMessage(final String titel, String message) {
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List<String> messageData = new LinkedList<>();
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messageData.add(titel);
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