* Fixed that state triggered abilities were not checked at the correct times.

This commit is contained in:
LevelX2 2015-09-09 00:51:41 +02:00
parent 92f30f3f2f
commit 340398fb74
12 changed files with 217 additions and 97 deletions

View file

@ -237,6 +237,7 @@ public abstract class AbilityImpl implements Ability {
*/
if (effect.applyEffectsAfter()) {
game.applyEffects();
game.getState().getTriggers().checkStateTriggers(game);
}
}
}