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Fixed some more mixed up parameters of target classes.
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11 changed files with 33 additions and 24 deletions
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@ -11,6 +11,13 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*/
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public class SeanceTest extends CardTestPlayerBase {
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/**
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* Seance Enchantment {2}{W}{W}
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*
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* At the beginning of each upkeep, you may exile target creature card from your graveyard.
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* If you do, put a token onto the battlefield that's a copy of that card except it's a
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* Spirit in addition to its other types. Exile it at the beginning of the next end step.
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*/
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@Test
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public void testCard() {
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addCard(Zone.BATTLEFIELD, playerA, "Seance");
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