Fixed some more mixed up parameters of target classes.

This commit is contained in:
LevelX2 2014-07-30 10:47:51 +02:00
parent 8beca6ddaf
commit 33918623aa
11 changed files with 33 additions and 24 deletions

View file

@ -11,6 +11,13 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
*/
public class SeanceTest extends CardTestPlayerBase {
/**
* Seance Enchantment {2}{W}{W}
*
* At the beginning of each upkeep, you may exile target creature card from your graveyard.
* If you do, put a token onto the battlefield that's a copy of that card except it's a
* Spirit in addition to its other types. Exile it at the beginning of the next end step.
*/
@Test
public void testCard() {
addCard(Zone.BATTLEFIELD, playerA, "Seance");