mirror of
https://github.com/magefree/mage.git
synced 2026-01-25 20:59:14 -08:00
Fixed spellAbility fizzle on illegal targets. Fixed #Issue43: Huntmaster of the Fells triggered ability shouldn't be optional
This commit is contained in:
parent
44f2b3fd1e
commit
335462c8c8
8 changed files with 97 additions and 36 deletions
|
|
@ -107,7 +107,7 @@ public class HuntmasterOfTheFells extends CardImpl<HuntmasterOfTheFells> {
|
|||
class HuntmasterOfTheFellsAbility extends TriggeredAbilityImpl<HuntmasterOfTheFellsAbility> {
|
||||
|
||||
public HuntmasterOfTheFellsAbility() {
|
||||
super(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new WolfToken(Token.Type.SECOND)), true);
|
||||
super(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new WolfToken(Token.Type.SECOND)), false);
|
||||
this.addEffect(new GainLifeEffect(2));
|
||||
}
|
||||
|
||||
|
|
@ -146,7 +146,7 @@ class HuntmasterOfTheFellsAbility extends TriggeredAbilityImpl<HuntmasterOfTheFe
|
|||
class RavagerOfTheFellsAbility extends TriggeredAbilityImpl<RavagerOfTheFellsAbility> {
|
||||
|
||||
public RavagerOfTheFellsAbility() {
|
||||
super(Constants.Zone.BATTLEFIELD, new RavagerOfTheFellsEffect(), true);
|
||||
super(Constants.Zone.BATTLEFIELD, new RavagerOfTheFellsEffect(), false);
|
||||
Target target1 = new TargetOpponent();
|
||||
target1.setRequired(true);
|
||||
this.addTarget(target1);
|
||||
|
|
@ -183,7 +183,7 @@ class RavagerOfTheFellsEffect extends OneShotEffect<RavagerOfTheFellsEffect> {
|
|||
|
||||
public RavagerOfTheFellsEffect() {
|
||||
super(Constants.Outcome.Damage);
|
||||
staticText = "{this} deals 2 damage to target opponent and 2 damage to up to one target creature that player controls";
|
||||
//staticText = "{this} deals 2 damage to target opponent and 2 damage to up to one target creature that player controls";
|
||||
}
|
||||
|
||||
public RavagerOfTheFellsEffect(final RavagerOfTheFellsEffect effect) {
|
||||
|
|
@ -235,6 +235,16 @@ class RavagerOfTheFellsTarget extends TargetPermanent<RavagerOfTheFellsTarget> {
|
|||
Set<UUID> availablePossibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
|
||||
Set<UUID> possibleTargets = new HashSet<UUID>();
|
||||
MageObject object = game.getObject(sourceId);
|
||||
|
||||
for (StackObject item: game.getState().getStack()) {
|
||||
if (item.getId().equals(sourceId)) {
|
||||
object = item;
|
||||
}
|
||||
if (item.getSourceId().equals(sourceId)) {
|
||||
object = item;
|
||||
}
|
||||
}
|
||||
|
||||
if (object instanceof StackObject) {
|
||||
UUID playerId = ((StackObject)object).getStackAbility().getFirstTarget();
|
||||
for (UUID targetId : availablePossibleTargets) {
|
||||
|
|
|
|||
|
|
@ -27,13 +27,14 @@
|
|||
*/
|
||||
package mage.sets.darkascension;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.TriggeredAbility;
|
||||
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
|
||||
import mage.abilities.common.EmptyEffect;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition;
|
||||
import mage.abilities.decorator.ConditionalTriggeredAbility;
|
||||
import mage.abilities.effects.common.TransformSourceEffect;
|
||||
|
|
@ -41,12 +42,16 @@ import mage.abilities.keyword.TrampleAbility;
|
|||
import mage.abilities.keyword.TransformAbility;
|
||||
import mage.cards.CardImpl;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward
|
||||
*/
|
||||
public class RavagerOfTheFells extends CardImpl<RavagerOfTheFells> {
|
||||
|
||||
private static final String rule = "Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls";
|
||||
|
||||
public RavagerOfTheFells(UUID ownerId) {
|
||||
super(ownerId, 140, "Ravager of the Fells", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "");
|
||||
this.expansionSetCode = "DKA";
|
||||
|
|
@ -62,6 +67,7 @@ public class RavagerOfTheFells extends CardImpl<RavagerOfTheFells> {
|
|||
this.addAbility(TrampleAbility.getInstance());
|
||||
|
||||
// Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new EmptyEffect(rule)));
|
||||
|
||||
// At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
|
||||
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), Constants.TargetController.ANY, false);
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@ import mage.Constants.CardType;
|
|||
import mage.Constants.Rarity;
|
||||
import mage.Mana;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EmptyEffect;
|
||||
import mage.abilities.common.EntersBattlefieldAbility;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.dynamicvalue.common.CountersCount;
|
||||
|
|
@ -81,30 +82,6 @@ public class EverflowingChalice extends CardImpl<EverflowingChalice> {
|
|||
|
||||
}
|
||||
|
||||
class EmptyEffect extends OneShotEffect<EmptyEffect> {
|
||||
|
||||
public EmptyEffect(String rule) {
|
||||
super(Constants.Outcome.DrawCard);
|
||||
staticText = rule;
|
||||
}
|
||||
|
||||
public EmptyEffect(final EmptyEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EmptyEffect copy() {
|
||||
return new EmptyEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
// empty effect
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class EverflowingChaliceAddCountersEffect extends OneShotEffect<EverflowingChaliceAddCountersEffect> {
|
||||
|
||||
public EverflowingChaliceAddCountersEffect() {
|
||||
|
|
|
|||
|
|
@ -27,13 +27,12 @@
|
|||
*/
|
||||
package mage.sets.worldwake;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.Constants.TargetController;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EmptyEffect;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||
|
|
@ -51,6 +50,9 @@ import mage.game.permanent.Permanent;
|
|||
import mage.players.Player;
|
||||
import mage.target.common.TargetCardInYourGraveyard;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@ import mage.Constants;
|
|||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EmptyEffect;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue