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[DSK] Implement Coordinated Clobbering
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2 changed files with 90 additions and 0 deletions
89
Mage.Sets/src/mage/cards/c/CoordinatedClobbering.java
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89
Mage.Sets/src/mage/cards/c/CoordinatedClobbering.java
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package mage.cards.c;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetOpponentsCreaturePermanent;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class CoordinatedClobbering extends CardImpl {
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public CoordinatedClobbering(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{G}");
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// Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
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this.getSpellAbility().addEffect(new CoordinatedClobberingEffect());
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this.getSpellAbility().addTarget(new TargetPermanent(
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1, 2, StaticFilters.FILTER_CONTROLLED_UNTAPPED_CREATURES
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));
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this.getSpellAbility().addTarget(new TargetOpponentsCreaturePermanent());
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}
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private CoordinatedClobbering(final CoordinatedClobbering card) {
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super(card);
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}
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@Override
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public CoordinatedClobbering copy() {
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return new CoordinatedClobbering(this);
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}
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}
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class CoordinatedClobberingEffect extends OneShotEffect {
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CoordinatedClobberingEffect() {
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super(Outcome.Benefit);
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staticText = "tap one or two target untapped creatures you control. " +
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"They each deal damage equal to their power to target creature an opponent controls";
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}
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private CoordinatedClobberingEffect(final CoordinatedClobberingEffect effect) {
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super(effect);
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}
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@Override
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public CoordinatedClobberingEffect copy() {
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return new CoordinatedClobberingEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = this
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.getTargetPointer()
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.getTargets(game, source)
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.stream()
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.map(game::getPermanent)
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.filter(Objects::nonNull)
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.collect(Collectors.toList());
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if (permanents.isEmpty()) {
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return false;
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}
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for (Permanent permanent : permanents) {
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permanent.tap(source, game);
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}
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Permanent targetPermanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
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if (targetPermanent == null) {
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return true;
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}
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game.processAction();
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for (Permanent permanent : permanents) {
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targetPermanent.damage(permanent.getPower().getValue(), permanent.getId(), source, game);
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}
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return true;
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}
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}
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// flame on!
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@ -48,6 +48,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
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cards.add(new SetCardInfo("Clockwork Percussionist", 130, Rarity.COMMON, mage.cards.c.ClockworkPercussionist.class));
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cards.add(new SetCardInfo("Commune with Evil", 87, Rarity.UNCOMMON, mage.cards.c.CommuneWithEvil.class));
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cards.add(new SetCardInfo("Conductive Machete", 244, Rarity.UNCOMMON, mage.cards.c.ConductiveMachete.class));
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cards.add(new SetCardInfo("Coordinated Clobbering", 173, Rarity.UNCOMMON, mage.cards.c.CoordinatedClobbering.class));
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cards.add(new SetCardInfo("Cult Healer", 2, Rarity.COMMON, mage.cards.c.CultHealer.class));
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cards.add(new SetCardInfo("Cursed Recording", 131, Rarity.RARE, mage.cards.c.CursedRecording.class));
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cards.add(new SetCardInfo("Cursed Windbreaker", 47, Rarity.UNCOMMON, mage.cards.c.CursedWindbreaker.class));
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