fix test failure

This commit is contained in:
theelk801 2025-04-28 11:28:17 -04:00
parent 0b5144d0d2
commit 3281f214ab

View file

@ -178,7 +178,7 @@ public class CloudshiftTest extends CardTestPlayerBase {
attack(3, playerA, "Silvercoat Lion");
activateAbility(3, PhaseStep.END_COMBAT, playerA, "Remove a charge counter from {this}: Choose one &mdash;<br>&bull Equipped creature gets");
activateAbility(3, PhaseStep.END_COMBAT, playerA, "Remove a charge counter from {this}: Choose one &mdash;<br>&bull Equipped creature gets");
setModeChoice(playerA, "1");
castSpell(3, PhaseStep.END_COMBAT, playerA, "Cloudshift", "Silvercoat Lion", "Remove a charge counter from");
@ -215,7 +215,7 @@ public class CloudshiftTest extends CardTestPlayerBase {
attack(3, playerA, "Silvercoat Lion");
activateAbility(4, PhaseStep.DRAW, playerA, "Remove a charge counter from {this}: Choose one &mdash;<br>&bull Equipped creature gets");
activateAbility(4, PhaseStep.DRAW, playerA, "Remove a charge counter from {this}: Choose one &mdash;<br>&bull Equipped creature gets");
setModeChoice(playerA, "1");
castSpell(4, PhaseStep.PRECOMBAT_MAIN, playerB, "Flickerwisp");
addTarget(playerB, "Silvercoat Lion");