diff --git a/Mage.Sets/src/mage/cards/f/FirmamentSage.java b/Mage.Sets/src/mage/cards/f/FirmamentSage.java new file mode 100644 index 00000000000..887df6b8eca --- /dev/null +++ b/Mage.Sets/src/mage/cards/f/FirmamentSage.java @@ -0,0 +1,42 @@ +package mage.cards.f; + +import mage.MageInt; +import mage.abilities.common.BecomeDayAsEntersAbility; +import mage.abilities.common.BecomesDayOrNightTriggeredAbility; +import mage.abilities.effects.common.DrawCardSourceControllerEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class FirmamentSage extends CardImpl { + + public FirmamentSage(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.WIZARD); + this.power = new MageInt(2); + this.toughness = new MageInt(3); + + // If it's neither day or night, it becomes day as Firmament Sage enters the battlefield. + this.addAbility(new BecomeDayAsEntersAbility()); + + // Whenever day becomes night or night becomes day, draw a card. + this.addAbility(new BecomesDayOrNightTriggeredAbility(new DrawCardSourceControllerEffect(1))); + } + + private FirmamentSage(final FirmamentSage card) { + super(card); + } + + @Override + public FirmamentSage copy() { + return new FirmamentSage(this); + } +} diff --git a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java index 4d7e6fe8e9a..37340169110 100644 --- a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java +++ b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java @@ -82,6 +82,7 @@ public final class InnistradMidnightHunt extends ExpansionSet { cards.add(new SetCardInfo("Famished Foragers", 138, Rarity.COMMON, mage.cards.f.FamishedForagers.class)); cards.add(new SetCardInfo("Festival Crasher", 140, Rarity.COMMON, mage.cards.f.FestivalCrasher.class)); cards.add(new SetCardInfo("Field of Ruin", 262, Rarity.UNCOMMON, mage.cards.f.FieldOfRuin.class)); + cards.add(new SetCardInfo("Firmament Sage", 53, Rarity.UNCOMMON, mage.cards.f.FirmamentSage.class)); cards.add(new SetCardInfo("Flame Channeler", 141, Rarity.UNCOMMON, mage.cards.f.FlameChanneler.class)); cards.add(new SetCardInfo("Fleshtaker", 222, Rarity.UNCOMMON, mage.cards.f.Fleshtaker.class)); cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));