[MH3] Implement Conduit Goblin

This commit is contained in:
theelk801 2024-05-23 10:11:53 -04:00
parent 8f7f43c219
commit 3222707a2c
2 changed files with 59 additions and 0 deletions

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@ -0,0 +1,58 @@
package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.common.PayEnergyCost;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.filter.StaticFilters;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ConduitGoblin extends CardImpl {
public ConduitGoblin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
this.subtype.add(SubType.GOBLIN);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Conduit Goblin enters the battlefield, you get {E}{E}.
this.addAbility(new EntersBattlefieldTriggeredAbility(new GetEnergyCountersControllerEffect(2)));
// At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.
Ability ability = new BeginningOfCombatTriggeredAbility(
new DoIfCostPaid(new BoostTargetEffect(1, 0), new PayEnergyCost(1))
.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance()))
.setText("you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn"),
TargetController.YOU, false
);
ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE_YOU_CONTROL));
this.addAbility(ability);
}
private ConduitGoblin(final ConduitGoblin card) {
super(card);
}
@Override
public ConduitGoblin copy() {
return new ConduitGoblin(this);
}
}

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@ -32,6 +32,7 @@ public final class ModernHorizons3 extends ExpansionSet {
cards.add(new SetCardInfo("Cephalid Coliseum", 300, Rarity.UNCOMMON, mage.cards.c.CephalidColiseum.class));
cards.add(new SetCardInfo("Chthonian Nightmare", 83, Rarity.RARE, mage.cards.c.ChthonianNightmare.class));
cards.add(new SetCardInfo("Collective Resistance", 147, Rarity.UNCOMMON, mage.cards.c.CollectiveResistance.class));
cards.add(new SetCardInfo("Conduit Goblin", 179, Rarity.COMMON, mage.cards.c.ConduitGoblin.class));
cards.add(new SetCardInfo("Deep Analysis", 268, Rarity.UNCOMMON, mage.cards.d.DeepAnalysis.class));
cards.add(new SetCardInfo("Deserted Temple", 301, Rarity.RARE, mage.cards.d.DesertedTemple.class));
cards.add(new SetCardInfo("Devourer of Destiny", 2, Rarity.RARE, mage.cards.d.DevourerOfDestiny.class));