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cleaned up the TargetAmount classes in preparation for updating them
This commit is contained in:
parent
d888d81209
commit
316f823ebf
4 changed files with 359 additions and 487 deletions
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@ -1,28 +1,24 @@
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePlayerOrPlaneswalker;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetAmount;
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import mage.filter.common.FilterPermanentOrPlayer;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetAnyTargetAmount extends TargetAmount {
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public class TargetAnyTargetAmount extends TargetPermanentOrPlayerAmount {
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protected final FilterCreaturePlayerOrPlaneswalker filter;
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private static final FilterPermanentOrPlayer defaultFilter
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= new FilterCreaturePlayerOrPlaneswalker("targets");
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static {
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defaultFilter.getPermanentFilter().add(new CardTypePredicate(CardType.CREATURE));
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}
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public TargetAnyTargetAmount(int amount) {
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// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
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@ -36,158 +32,17 @@ public class TargetAnyTargetAmount extends TargetAmount {
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public TargetAnyTargetAmount(DynamicValue amount) {
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super(amount);
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this.zone = Zone.ALL;
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this.filter = new FilterCreaturePlayerOrPlaneswalker("targets");
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this.filter = defaultFilter;
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this.targetName = filter.getMessage();
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}
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public TargetAnyTargetAmount(final TargetAnyTargetAmount target) {
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private TargetAnyTargetAmount(final TargetAnyTargetAmount target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canTarget(UUID objectId, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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Player player = game.getPlayer(objectId);
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return player != null && filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID objectId, Ability source, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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Player player = game.getPlayer(objectId);
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if (source != null) {
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MageObject targetSource = source.getSourceObject(game);
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if (permanent != null) {
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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}
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if (player != null) {
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return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game);
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}
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}
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if (permanent != null) {
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return filter.match(permanent, game);
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}
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return player != null && filter.match(player, game);
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}
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@Override
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public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
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return canTarget(objectId, source, game);
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
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} else {
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Player player = game.getPlayer(targetId);
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if (player != null) {
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sb.append(player.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
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}
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}
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}
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return sb.toString();
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}
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@Override
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public TargetAnyTargetAmount copy() {
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return new TargetAnyTargetAmount(this);
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}
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}
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@ -1,179 +1,151 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target.common;
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package mage.target.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.Zone;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.filter.Filter;
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import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetAmount;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.common.FilterCreatureOrPlaneswalkerPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetAmount;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCreatureOrPlaneswalkerAmount extends TargetAmount {
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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protected final FilterCreatureOrPlaneswalkerPermanent filter;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCreatureOrPlaneswalkerAmount extends TargetAmount {
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public TargetCreatureOrPlaneswalkerAmount(int amount) {
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// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
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// any positive number or zero, unless something (such as damage or counters) is being divided
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// or distributed among “any number” of players and/or objects. In that case, a nonzero number
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// of players and/or objects must be chosen if possible.
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this(amount, new FilterCreatureOrPlaneswalkerPermanent());
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}
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public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount) {
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this(amount, new FilterCreatureOrPlaneswalkerPermanent());
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}
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public TargetCreatureOrPlaneswalkerAmount(int amount, FilterCreatureOrPlaneswalkerPermanent filter) {
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this(new StaticValue(amount), filter);
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}
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public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount, FilterCreatureOrPlaneswalkerPermanent filter) {
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super(amount);
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this.zone = Zone.ALL;
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this.filter = filter;
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this.targetName = filter.getMessage();
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}
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public TargetCreatureOrPlaneswalkerAmount(final TargetCreatureOrPlaneswalkerAmount target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canTarget(UUID objectId, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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return permanent != null && filter.match(permanent, game);
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}
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@Override
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public boolean canTarget(UUID objectId, Ability source, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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if (permanent != null) {
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if (source != null) {
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MageObject targetSource = source.getSourceObject(game);
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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} else {
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return filter.match(permanent, game);
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}
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}
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return false;
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}
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@Override
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public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
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return canTarget(objectId, source, game);
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreatureOrPlaneswalkerPermanent(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreatureOrPlaneswalkerPermanent(), sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreatureOrPlaneswalkerPermanent(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreatureOrPlaneswalkerPermanent(), sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
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}
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}
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return sb.toString();
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}
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@Override
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public TargetCreatureOrPlaneswalkerAmount copy() {
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return new TargetCreatureOrPlaneswalkerAmount(this);
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}
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protected final FilterCreatureOrPlaneswalkerPermanent filter;
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private static final FilterCreatureOrPlaneswalkerPermanent defaultFilter
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= new FilterCreatureOrPlaneswalkerPermanent();
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public TargetCreatureOrPlaneswalkerAmount(int amount) {
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// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
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// any positive number or zero, unless something (such as damage or counters) is being divided
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// or distributed among “any number” of players and/or objects. In that case, a nonzero number
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// of players and/or objects must be chosen if possible.
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this(amount, defaultFilter);
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}
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public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount) {
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this(amount, defaultFilter);
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}
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public TargetCreatureOrPlaneswalkerAmount(int amount, FilterCreatureOrPlaneswalkerPermanent filter) {
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this(new StaticValue(amount), filter);
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}
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public TargetCreatureOrPlaneswalkerAmount(DynamicValue amount, FilterCreatureOrPlaneswalkerPermanent filter) {
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super(amount);
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this.zone = Zone.ALL;
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this.filter = filter;
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this.targetName = filter.getMessage();
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}
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private TargetCreatureOrPlaneswalkerAmount(final TargetCreatureOrPlaneswalkerAmount target) {
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super(target);
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this.filter = target.filter.copy();
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canTarget(UUID objectId, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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return permanent != null && filter.match(permanent, game);
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}
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@Override
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public boolean canTarget(UUID objectId, Ability source, Game game) {
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Permanent permanent = game.getPermanent(objectId);
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if (permanent != null) {
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if (source != null) {
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MageObject targetSource = source.getSourceObject(game);
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
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&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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} else {
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return filter.match(permanent, game);
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}
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}
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return false;
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}
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@Override
|
||||
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
|
||||
return canTarget(objectId, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
MageObject targetSource = game.getObject(sourceId);
|
||||
return game
|
||||
.getBattlefield()
|
||||
.getActivePermanents(filter, sourceId, sourceControllerId, game)
|
||||
.stream()
|
||||
.filter(Objects::nonNull)
|
||||
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
|
||||
.map(Permanent::getId)
|
||||
.collect(Collectors.toSet());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
|
||||
return game
|
||||
.getBattlefield()
|
||||
.getActivePermanents(filter, sourceControllerId, game)
|
||||
.stream()
|
||||
.map(Permanent::getId)
|
||||
.collect(Collectors.toSet());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTargetedName(Game game) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (UUID targetId : getTargets()) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null) {
|
||||
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TargetCreatureOrPlaneswalkerAmount copy() {
|
||||
return new TargetCreatureOrPlaneswalkerAmount(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,23 @@
|
|||
|
||||
package mage.target.common;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.StaticValue;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.Filter;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.filter.common.FilterCreatureOrPlayer;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetAmount;
|
||||
import mage.filter.common.FilterPermanentOrPlayer;
|
||||
import mage.filter.predicate.mageobject.CardTypePredicate;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class TargetCreatureOrPlayerAmount extends TargetAmount {
|
||||
public class TargetCreatureOrPlayerAmount extends TargetPermanentOrPlayerAmount {
|
||||
|
||||
protected final FilterCreatureOrPlayer filter;
|
||||
private static final FilterPermanentOrPlayer defaultFilter
|
||||
= new FilterPermanentOrPlayer("creatures and/or players");
|
||||
|
||||
static {
|
||||
defaultFilter.getPermanentFilter().add(new CardTypePredicate(CardType.CREATURE));
|
||||
}
|
||||
|
||||
public TargetCreatureOrPlayerAmount(int amount) {
|
||||
// 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose
|
||||
|
|
@ -37,156 +31,17 @@ public class TargetCreatureOrPlayerAmount extends TargetAmount {
|
|||
public TargetCreatureOrPlayerAmount(DynamicValue amount) {
|
||||
super(amount);
|
||||
this.zone = Zone.ALL;
|
||||
this.filter = new FilterCreatureOrPlayer("creatures and/or players");
|
||||
this.filter = defaultFilter;
|
||||
this.targetName = filter.getMessage();
|
||||
}
|
||||
|
||||
public TargetCreatureOrPlayerAmount(final TargetCreatureOrPlayerAmount target) {
|
||||
private TargetCreatureOrPlayerAmount(final TargetCreatureOrPlayerAmount target) {
|
||||
super(target);
|
||||
this.filter = target.filter.copy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Filter getFilter() {
|
||||
return this.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID objectId, Game game) {
|
||||
Permanent permanent = game.getPermanent(objectId);
|
||||
if (permanent != null) {
|
||||
return filter.match(permanent, game);
|
||||
}
|
||||
Player player = game.getPlayer(objectId);
|
||||
return player != null && filter.match(player, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID objectId, Ability source, Game game) {
|
||||
Permanent permanent = game.getPermanent(objectId);
|
||||
Player player = game.getPlayer(objectId);
|
||||
|
||||
if (source != null) {
|
||||
MageObject targetSource = source.getSourceObject(game);
|
||||
if (permanent != null) {
|
||||
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
|
||||
}
|
||||
if (player != null) {
|
||||
return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game);
|
||||
}
|
||||
}
|
||||
|
||||
if (permanent != null) {
|
||||
return filter.match(permanent, game);
|
||||
}
|
||||
return player != null && filter.match(player, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
|
||||
return canTarget(objectId, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
MageObject targetSource = game.getObject(sourceId);
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
|
||||
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null && filter.match(player, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
|
||||
if (filter.match(permanent, null, sourceControllerId, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
Set<UUID> possibleTargets = new HashSet<>();
|
||||
MageObject targetSource = game.getObject(sourceId);
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
|
||||
possibleTargets.add(playerId);
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
|
||||
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
|
||||
possibleTargets.add(permanent.getId());
|
||||
}
|
||||
}
|
||||
return possibleTargets;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
|
||||
Set<UUID> possibleTargets = new HashSet<>();
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null && filter.match(player, game)) {
|
||||
possibleTargets.add(playerId);
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) {
|
||||
if (filter.match(permanent, null, sourceControllerId, game)) {
|
||||
possibleTargets.add(permanent.getId());
|
||||
}
|
||||
}
|
||||
return possibleTargets;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTargetedName(Game game) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (UUID targetId : getTargets()) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null) {
|
||||
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
|
||||
} else {
|
||||
Player player = game.getPlayer(targetId);
|
||||
sb.append(player.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TargetCreatureOrPlayerAmount copy() {
|
||||
return new TargetCreatureOrPlayerAmount(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,190 @@
|
|||
package mage.target.common;
|
||||
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.filter.Filter;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.filter.common.FilterPermanentOrPlayer;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetAmount;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
|
||||
|
||||
protected FilterPermanentOrPlayer filter;
|
||||
|
||||
TargetPermanentOrPlayerAmount(DynamicValue amount) {
|
||||
super(amount);
|
||||
}
|
||||
|
||||
TargetPermanentOrPlayerAmount(final TargetPermanentOrPlayerAmount target) {
|
||||
super(target);
|
||||
this.filter = target.filter.copy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Filter getFilter() {
|
||||
return this.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID objectId, Game game) {
|
||||
Permanent permanent = game.getPermanent(objectId);
|
||||
if (permanent != null) {
|
||||
return filter.match(permanent, game);
|
||||
}
|
||||
Player player = game.getPlayer(objectId);
|
||||
return player != null && filter.match(player, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID objectId, Ability source, Game game) {
|
||||
Permanent permanent = game.getPermanent(objectId);
|
||||
Player player = game.getPlayer(objectId);
|
||||
|
||||
if (source != null) {
|
||||
MageObject targetSource = source.getSourceObject(game);
|
||||
if (permanent != null) {
|
||||
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
|
||||
&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
|
||||
}
|
||||
if (player != null) {
|
||||
return player.canBeTargetedBy(targetSource, source.getControllerId(), game)
|
||||
&& filter.match(player, game);
|
||||
}
|
||||
}
|
||||
|
||||
if (permanent != null) {
|
||||
return filter.match(permanent, game);
|
||||
}
|
||||
return player != null && filter.match(player, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
|
||||
return canTarget(objectId, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
MageObject targetSource = game.getObject(sourceId);
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player == null
|
||||
|| !player.canBeTargetedBy(targetSource, sourceControllerId, game)
|
||||
|| !filter.match(player, game)) {
|
||||
continue;
|
||||
}
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
|
||||
if (!permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) {
|
||||
continue;
|
||||
}
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canChoose(UUID sourceControllerId, Game game) {
|
||||
int count = 0;
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player == null || !filter.match(player, game)) {
|
||||
continue;
|
||||
}
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
|
||||
count++;
|
||||
if (count >= this.minNumberOfTargets) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
|
||||
Set<UUID> possibleTargets = new HashSet<>();
|
||||
MageObject targetSource = game.getObject(sourceId);
|
||||
|
||||
game.getState()
|
||||
.getPlayersInRange(sourceControllerId, game)
|
||||
.stream()
|
||||
.map(game::getPlayer)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(player -> player.canBeTargetedBy(targetSource, sourceControllerId, game)
|
||||
&& filter.match(player, game)
|
||||
)
|
||||
.map(Player::getId)
|
||||
.forEach(possibleTargets::add);
|
||||
|
||||
game.getBattlefield()
|
||||
.getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)
|
||||
.stream()
|
||||
.filter(Objects::nonNull)
|
||||
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
|
||||
.map(Permanent::getId)
|
||||
.forEach(possibleTargets::add);
|
||||
|
||||
return possibleTargets;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
|
||||
Set<UUID> possibleTargets = new HashSet<>();
|
||||
game.getState()
|
||||
.getPlayersInRange(sourceControllerId, game)
|
||||
.stream()
|
||||
.map(game::getPlayer)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(player -> filter.match(player, game))
|
||||
.map(Player::getId)
|
||||
.forEach(possibleTargets::add);
|
||||
|
||||
game.getBattlefield()
|
||||
.getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)
|
||||
.stream()
|
||||
.map(Permanent::getId)
|
||||
.forEach(possibleTargets::add);
|
||||
|
||||
return possibleTargets;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTargetedName(Game game) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (UUID targetId : getTargets()) {
|
||||
Permanent permanent = game.getPermanent(targetId);
|
||||
if (permanent != null) {
|
||||
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
|
||||
} else {
|
||||
Player player = game.getPlayer(targetId);
|
||||
sb.append(player.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue