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[ECL] Implement Gutsplitter Gang
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2 changed files with 43 additions and 0 deletions
42
Mage.Sets/src/mage/cards/g/GutsplitterGang.java
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42
Mage.Sets/src/mage/cards/g/GutsplitterGang.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.costs.common.BlightCost;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.LoseLifeOpponentsEffect;
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import mage.abilities.triggers.BeginningOfFirstMainTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GutsplitterGang extends CardImpl {
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public GutsplitterGang(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.GOBLIN);
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this.subtype.add(SubType.BERSERKER);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life.
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this.addAbility(new BeginningOfFirstMainTriggeredAbility(new DoIfCostPaid(
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null, new LoseLifeOpponentsEffect(3), new BlightCost(2)
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)));
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}
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private GutsplitterGang(final GutsplitterGang card) {
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super(card);
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}
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@Override
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public GutsplitterGang copy() {
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return new GutsplitterGang(this);
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}
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}
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@ -83,6 +83,7 @@ public final class LorwynEclipsed extends ExpansionSet {
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cards.add(new SetCardInfo("Gangly Stompling", 226, Rarity.COMMON, mage.cards.g.GanglyStompling.class));
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cards.add(new SetCardInfo("Goatnap", 142, Rarity.UNCOMMON, mage.cards.g.Goatnap.class));
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cards.add(new SetCardInfo("Great Forest Druid", 178, Rarity.COMMON, mage.cards.g.GreatForestDruid.class));
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cards.add(new SetCardInfo("Gutsplitter Gang", 106, Rarity.UNCOMMON, mage.cards.g.GutsplitterGang.class));
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cards.add(new SetCardInfo("Hallowed Fountain", "347b", Rarity.RARE, mage.cards.h.HallowedFountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Hallowed Fountain", 265, Rarity.RARE, mage.cards.h.HallowedFountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Hallowed Fountain", 347, Rarity.RARE, mage.cards.h.HallowedFountain.class, NON_FULL_USE_VARIOUS));
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