* Fixed a bug that mana in the mana pool could not be used to pay mana costs that could only be payed with "you may spend mana as thought" effects (fixes #2581).

This commit is contained in:
LevelX2 2018-02-25 21:53:47 +01:00
parent 2c28f64294
commit 2fceafda93
4 changed files with 77 additions and 10 deletions

View file

@ -131,6 +131,35 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
}
}
public Mana(final ManaType manaType) {
Objects.requireNonNull(manaType, "The passed in ManaType can not be null");
switch (manaType) {
case GREEN:
green = 1;
break;
case RED:
red = 1;
break;
case BLACK:
black = 1;
break;
case BLUE:
blue = 1;
break;
case WHITE:
white = 1;
break;
case COLORLESS:
colorless = 1;
break;
case GENERIC:
generic = 1;
break;
default:
throw new IllegalArgumentException("Unknown manaType: " + manaType);
}
}
/**
* Creates a {@link Mana} object with the passed in {@code num} of Red mana.
* {@code num} can not be a negative value. Negative values will be logged
@ -222,13 +251,12 @@ public class Mana implements Comparable<Mana>, Serializable, Copyable<Mana> {
}
/**
* Creates a {@link Mana} object with the passed in {@code num} of Any
* mana. {@code num} can not be a negative value. Negative values will be
* logged and set to 0.
* Creates a {@link Mana} object with the passed in {@code num} of Any mana.
* {@code num} can not be a negative value. Negative values will be logged
* and set to 0.
*
* @param num value of Any mana to create.
* @return a {@link Mana} object with the passed in {@code num} of Any
* mana.
* @return a {@link Mana} object with the passed in {@code num} of Any mana.
*/
public static Mana AnyMana(int num) {
return new Mana(0, 0, 0, 0, 0, 0, notNegative(num, "Any"), 0);

View file

@ -118,10 +118,19 @@ public class ManaPool implements Serializable {
// if manual payment and the needed mana type was not unlocked, nothing will be paid
return false;
}
ManaType possibleAsThoughtPoolManaType = null;
if (autoPayment && autoPaymentRestricted && !wasManaAddedBeyondStock() && manaType != unlockedManaType) {
// if automatic restricted payment and there is already mana in the pool
// and the needed mana type was not unlocked, nothing will be paid
return false;
if (unlockedManaType != null) {
ManaPoolItem checkItem = new ManaPoolItem();
checkItem.add(unlockedManaType, 1);
possibleAsThoughtPoolManaType = game.getContinuousEffects().asThoughMana(manaType, checkItem, ability.getSourceId(), ability, ability.getControllerId(), game);
}
// Check if it's possible to use mana as thought for the unlocked manatype in the mana pool for this ability
if (possibleAsThoughtPoolManaType == null || possibleAsThoughtPoolManaType != unlockedManaType) {
return false; // if it's not possible return
}
}
if (getConditional(manaType, ability, filter, game, costToPay) > 0) {
@ -138,7 +147,7 @@ public class ManaPool implements Serializable {
}
}
}
if (manaType != unlockedManaType && autoPayment && autoPaymentRestricted && mana.count() == mana.getStock()) {
if (possibleAsThoughtPoolManaType == null && manaType != unlockedManaType && autoPayment && autoPaymentRestricted && mana.count() == mana.getStock()) {
// no mana added beyond the stock so don't auto pay this
continue;
}