Improved some time out messages.

This commit is contained in:
LevelX2 2015-05-28 16:56:23 +02:00
parent ba8e918527
commit 2fa6b944e6

View file

@ -1818,7 +1818,7 @@ public abstract class PlayerImpl implements Player, Serializable {
quit = true;
timerTimeout = true;
this.concede(game);
game.informPlayers(getLogName() + " has run out of time. Loosing the Match.");
game.informPlayers(getLogName() + " has run out of time, losing the match.");
}
@Override
@ -1826,7 +1826,7 @@ public abstract class PlayerImpl implements Player, Serializable {
quit = true;
idleTimeout = true;
this.concede(game);
game.informPlayers(new StringBuilder(getLogName()).append(" was idle for too long. Loosing the Match.").toString());
game.informPlayers(new StringBuilder(getLogName()).append(" was idle for too long, losing the Match.").toString());
}
@Override