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Formatting Bartel Runeaxe
Cleanup text formatting in code file.
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1 changed files with 3 additions and 4 deletions
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@ -112,8 +112,7 @@ class BartelRuneaxeEffect extends ContinuousRuleModifiyingEffectImpl {
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Card targetCard = game.getCard(event.getTargetId());
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Card targetCard = game.getCard(event.getTargetId());
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StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
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StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
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if (targetCard != null && stackObject != null && targetCard.getId().equals(source.getSourceId())) {
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if (targetCard != null && stackObject != null && targetCard.getId().equals(source.getSourceId())) {
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if (stackObject.getSubtype().contains("Aura"))
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if (stackObject.getSubtype().contains("Aura")) {
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{
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return true;
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return true;
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}
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}
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}
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}
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