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text fixes
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c5d6736b8c
commit
2f05346434
11 changed files with 26 additions and 62 deletions
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@ -1,7 +1,7 @@
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldAllTriggeredAbility;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -19,7 +19,7 @@ import java.util.UUID;
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*/
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public final class BoggartShenanigans extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.GOBLIN);
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.GOBLIN, "another Goblin you control");
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static {
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filter.add(AnotherPredicate.instance);
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@ -30,9 +30,9 @@ public final class BoggartShenanigans extends CardImpl {
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this.subtype.add(SubType.GOBLIN);
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// Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.
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Ability ability = new DiesCreatureTriggeredAbility(
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Ability ability = new PutIntoGraveFromBattlefieldAllTriggeredAbility(
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new DamageTargetEffect(1), true, filter, false
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).setTriggerPhrase("Whenever another Goblin you control is put into a graveyard from the battlefield, ");
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);
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ability.addTarget(new TargetPlayerOrPlaneswalker());
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this.addAbility(ability);
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}
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@ -49,7 +49,7 @@ class DictateOfTheTwinGodsEffect extends ReplacementEffectImpl {
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DictateOfTheTwinGodsEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Damage);
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staticText = "If a source would deal damage to a permanent or player, that source deals double that damage to that permanent or player instead";
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staticText = "If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead";
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}
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private DictateOfTheTwinGodsEffect(final DictateOfTheTwinGodsEffect effect) {
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@ -42,7 +42,7 @@ public final class JuriMasterOfTheRevue extends CardImpl {
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// When Juri dies, it deals damage equal its power to any target.
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Ability ability = new DiesSourceTriggeredAbility(new DamageTargetEffect(JuriMasterOfTheRevueValue.instance)
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.setText("it deals damage equal its power to any target"));
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.setText("it deals damage equal to its power to any target"));
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ability.addTarget(new TargetAnyTarget());
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this.addAbility(ability);
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}
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@ -67,7 +67,7 @@ class NacatlWarPrideEffect extends OneShotEffect {
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NacatlWarPrideEffect() {
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super(Outcome.Benefit);
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this.staticText = "create X tokens that are copies of {this} tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step";
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this.staticText = "create X tokens that are copies of {this} and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step";
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}
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private NacatlWarPrideEffect(final NacatlWarPrideEffect effect) {
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@ -14,8 +14,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -35,7 +34,7 @@ public final class OverlaidTerrain extends CardImpl {
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// Lands you control have "{T}: Add two mana of any one color."
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SimpleManaAbility manaAbility = new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaOfAnyColorEffect(2), new TapSourceCost());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(manaAbility, Duration.WhileOnBattlefield, new FilterLandPermanent(), false)));
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this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(manaAbility, Duration.WhileOnBattlefield, StaticFilters.FILTER_LANDS, false)));
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}
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private OverlaidTerrain(final OverlaidTerrain card) {
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@ -63,7 +62,7 @@ class SacrificeAllLandEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledLandPermanent(), source.getControllerId(), game)) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_CONTROLLED_PERMANENT_LANDS, source.getControllerId(), game)) {
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permanent.sacrifice(source, game);
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}
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return true;
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@ -75,4 +74,4 @@ class SacrificeAllLandEffect extends OneShotEffect {
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public SacrificeAllLandEffect copy() {
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return new SacrificeAllLandEffect(this);
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}
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}
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}
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@ -44,7 +44,7 @@ public final class SivvisValor extends CardImpl {
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// If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost.
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Cost cost = new TapTargetCost(new TargetControlledPermanent(1,1,filterCreature,false));
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cost.setText(" tap an untapped creature you control");
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cost.setText("tap an untapped creature you control");
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this.addAbility(new AlternativeCostSourceAbility(cost, new PermanentsOnTheBattlefieldCondition(filter)));
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// All damage that would be dealt to target creature this turn is dealt to you instead.
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@ -41,13 +41,13 @@ public final class SongOfFreyalise extends CardImpl {
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// III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
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Effects effects = new Effects();
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effects.add(new AddCountersAllEffect(CounterType.P1P1.createInstance(), StaticFilters.FILTER_CONTROLLED_CREATURES));
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effects.add(new AddCountersAllEffect(CounterType.P1P1.createInstance(), StaticFilters.FILTER_CONTROLLED_CREATURE));
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effects.add(new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES)
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.setText("Those creatures gain vigilance"));
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effects.add(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES)
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.setText(", trample"));
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effects.add(new GainAbilityControlledEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES)
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.setText("and indestructible until end of turn"));
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.setText(", and indestructible until end of turn"));
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sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, SagaChapter.CHAPTER_III, effects);
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this.addAbility(sagaAbility);
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}
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@ -35,10 +35,12 @@ public final class StampedeDriver extends CardImpl {
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this.toughness = new MageInt(1);
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// {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl<>("{1}{G}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.EndOfTurn)
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.setText("creatures you control get +1/+1"), new ManaCostsImpl<>("{1}{G}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new DiscardTargetCost(new TargetCardInHand()));
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ability.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES));
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ability.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_PERMANENT_CREATURES)
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.setText("and gain trample until end of turn"));
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this.addAbility(ability);
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}
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@ -43,7 +43,7 @@ public final class SzarekhTheSilentKing extends CardImpl {
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// My Will Be Done -- Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
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this.addAbility(new AttacksTriggeredAbility(
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new MillThenPutInHandEffect(3, filter)
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new MillThenPutInHandEffect(3, filter).withTextOptions("the cards milled this way")
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).withFlavorWord("My Will Be Done"));
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}
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@ -2,7 +2,7 @@ package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.MiracleAbility;
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@ -32,8 +32,8 @@ public final class TriumphOfSaintKatherine extends CardImpl {
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// Lifelink
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this.addAbility(LifelinkAbility.getInstance());
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// Praesidium Protectiva -- When Triumph of Saint Katherine dies, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
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this.addAbility(new DiesSourceTriggeredAbility(new TriumphOfSaintKatherineEffect()).withFlavorWord("Praesidium Protectiva"));
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// Praesidium Protectiva -- When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
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this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new TriumphOfSaintKatherineEffect(), false, true).withFlavorWord("Praesidium Protectiva"));
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// Miracle {1}{W}
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this.addAbility(new MiracleAbility("{1}{W}"));
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@ -1,8 +1,8 @@
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package mage.cards.u;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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@ -13,9 +13,6 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -43,8 +40,9 @@ public final class UnquenchableFury extends CardImpl {
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new UnquenchableFuryEffect(), false, null, SetTargetPointer.PLAYER
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), AttachmentType.AURA)));
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// When Unquenchable Fury is put into your graveyard from the battlfield, return it to your hand.
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this.addAbility(new UnquenchableFuryTriggeredAbility());
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// When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.
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this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new ReturnSourceFromGraveyardToHandEffect()
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.setText("return it to your hand"), false, true));
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}
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private UnquenchableFury(final UnquenchableFury card) {
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@ -81,38 +79,3 @@ class UnquenchableFuryEffect extends OneShotEffect {
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&& player.damage(player.getHand().size(), source, game) > 0;
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}
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}
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class UnquenchableFuryTriggeredAbility extends TriggeredAbilityImpl {
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UnquenchableFuryTriggeredAbility() {
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super(Zone.BATTLEFIELD, new ReturnSourceFromGraveyardToHandEffect());
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}
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private UnquenchableFuryTriggeredAbility(final UnquenchableFuryTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public UnquenchableFuryTriggeredAbility copy() {
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return new UnquenchableFuryTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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Permanent permanent = zEvent.getTarget();
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return permanent != null && zEvent.isDiesEvent()
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&& permanent.getId().equals(this.getSourceId())
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&& permanent.isOwnedBy(permanent.getControllerId());
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}
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@Override
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public String getRule() {
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return "When {this} is put into your graveyard from the battlfield, return it to your hand.";
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}
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}
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