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Fixed some more exception and/or logging problems.
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parent
9268281c4b
commit
2f016c8ea6
11 changed files with 63 additions and 47 deletions
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@ -27,6 +27,7 @@
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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@ -50,8 +51,6 @@ import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author spjspj
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*/
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@ -152,7 +151,8 @@ class CurseOfVengeancePlayerLosesTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return game.getPermanent(this.getSourceId()).getAttachedTo().equals(event.getPlayerId());
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Permanent sourceObject = game.getPermanentOrLKIBattlefield(this.getSourceId());
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return sourceObject != null && sourceObject.getAttachedTo().equals(event.getPlayerId());
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}
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@Override
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@ -113,7 +113,7 @@ class GhostlyFlickerEffect extends OneShotEffect {
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for (Card card : toExile) {
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Zone currentZone = game.getState().getZone(card.getId());
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if (Zone.BATTLEFIELD != currentZone && currentZone.isPublicZone()) {
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toBattlefield.add(game.getCard(card.getId()));
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toBattlefield.add(card);
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}
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}
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controller.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game);
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@ -76,7 +76,12 @@ class JackInTheMoxManaEffect extends ManaEffect {
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JackInTheMoxManaEffect() {
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super();
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staticText = "Roll a six-sided die. If result is 1 - Sacrifice {this} and you lose 5 life. 2 - Add {W} 3 - Add {U} 4 - Add {B} 5 - Add {R} 6 - Add {G} to your mana pool";
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staticText = "Roll a six-sided die for {this}. On a 1, sacrifice {this} and lose 5 life. Otherwise, {this} has one of the following effects. Treat this ability as a mana source."
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+ "<br/>2 Add {W} to your mana pool.\n"
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+ "<br/>3 Add {U} to your mana pool.\n"
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+ "<br/>4 Add {B} to your mana pool.\n"
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+ "<br/>5 Add {R} to your mana pool.\n"
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+ "<br/>6 Add {G} to your mana pool.";
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}
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JackInTheMoxManaEffect(final JackInTheMoxManaEffect effect) {
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@ -57,8 +57,9 @@ import mage.util.CardUtil;
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public class TrainingGrounds extends CardImpl {
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public TrainingGrounds(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{U}");
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// Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TrainingGroundsEffect()));
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}
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@ -107,10 +108,14 @@ class TrainingGroundsEffect extends CostModificationEffectImpl {
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}
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choice.setChoices(set);
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choice.setMessage("Reduce ability cost");
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if (controller.choose(Outcome.Benefit, choice, game)) {
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int reduce = Integer.parseInt(choice.getChoice());
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CardUtil.reduceCost(abilityToModify, reduce);
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while (!choice.isChosen()) {
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controller.choose(Outcome.Benefit, choice, game);
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if (!controller.isInGame()) {
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return false;
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}
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}
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int reduce = Integer.parseInt(choice.getChoice());
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CardUtil.reduceCost(abilityToModify, reduce);
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}
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return true;
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}
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