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[TMC] Implement Michelangelo, On the Scene
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Mage.Sets/src/mage/cards/m/MichelangeloOnTheScene.java
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Mage.Sets/src/mage/cards/m/MichelangeloOnTheScene.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.dynamicvalue.common.LandsYouControlCount;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.hint.common.LandsYouControlHint;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MichelangeloOnTheScene extends CardImpl {
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public MichelangeloOnTheScene(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.MUTANT);
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this.subtype.add(SubType.NINJA);
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this.subtype.add(SubType.TURTLE);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Michelangelo enters with a +1/+1 counter on him for each land you control.
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(
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CounterType.P1P1.createInstance(0), LandsYouControlCount.instance
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), "with a +1/+1 counter on him for each land you control").addHint(LandsYouControlHint.instance));
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// When Michelangelo dies, return this card to your hand.
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this.addAbility(new DiesSourceTriggeredAbility(new ReturnSourceFromGraveyardToHandEffect()));
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}
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private MichelangeloOnTheScene(final MichelangeloOnTheScene card) {
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super(card);
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}
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@Override
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public MichelangeloOnTheScene copy() {
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return new MichelangeloOnTheScene(this);
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}
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}
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@ -26,6 +26,7 @@ public final class TeenageMutantNinjaTurtlesEternal extends ExpansionSet {
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cards.add(new SetCardInfo("Heroes in a Half Shell", 6, Rarity.MYTHIC, mage.cards.h.HeroesInAHalfShell.class));
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cards.add(new SetCardInfo("Leonardo, Worldly Warrior", 101, Rarity.MYTHIC, mage.cards.l.LeonardoWorldlyWarrior.class));
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cards.add(new SetCardInfo("Leonardo, the Balance", 1, Rarity.MYTHIC, mage.cards.l.LeonardoTheBalance.class));
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cards.add(new SetCardInfo("Michelangelo, On the Scene", 124, Rarity.MYTHIC, mage.cards.m.MichelangeloOnTheScene.class));
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cards.add(new SetCardInfo("Michelangelo, the Heart", 5, Rarity.MYTHIC, mage.cards.m.MichelangeloTheHeart.class));
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cards.add(new SetCardInfo("Raphael, the Muscle", 4, Rarity.MYTHIC, mage.cards.r.RaphaelTheMuscle.class));
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cards.add(new SetCardInfo("Splinter, the Mentor", 3, Rarity.MYTHIC, mage.cards.s.SplinterTheMentor.class));
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