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[TDM] Implement Mardu Siegebreaker
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3 changed files with 138 additions and 1 deletions
136
Mage.Sets/src/mage/cards/m/MarduSiegebreaker.java
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136
Mage.Sets/src/mage/cards/m/MarduSiegebreaker.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileUntilSourceLeavesEffect;
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import mage.abilities.effects.common.SacrificeTargetEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.permanent.token.Token;
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import mage.target.TargetCard;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCardInExile;
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import mage.target.targetpointer.FixedTargets;
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import mage.util.CardUtil;
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import mage.util.functions.CopyTokenFunction;
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import java.util.HashSet;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MarduSiegebreaker extends CardImpl {
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public MarduSiegebreaker(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{W}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Deathtouch
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this.addAbility(DeathtouchAbility.getInstance());
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ExileUntilSourceLeavesEffect());
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ability.addTarget(new TargetPermanent(0, 1, StaticFilters.FILTER_OTHER_CONTROLLED_CREATURE));
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this.addAbility(ability);
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// Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your end step, sacrifice those tokens.
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this.addAbility(new AttacksTriggeredAbility(new MarduSiegebreakerEffect()));
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}
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private MarduSiegebreaker(final MarduSiegebreaker card) {
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super(card);
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}
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@Override
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public MarduSiegebreaker copy() {
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return new MarduSiegebreaker(this);
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}
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}
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class MarduSiegebreakerEffect extends OneShotEffect {
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MarduSiegebreakerEffect() {
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super(Outcome.Benefit);
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staticText = "for each opponent, create a tapped token that's a copy of the exiled card " +
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"attacking that opponent. At the beginning of your end step, sacrifice those tokens";
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}
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private MarduSiegebreakerEffect(final MarduSiegebreakerEffect effect) {
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super(effect);
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}
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@Override
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public MarduSiegebreakerEffect copy() {
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return new MarduSiegebreakerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Cards cards = Optional
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.ofNullable(game)
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.map(Game::getState)
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.map(GameState::getExile)
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.map(exile -> exile.getExileZone(CardUtil.getExileZoneId(game, source)))
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.orElse(null);
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if (cards == null) {
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return false;
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}
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Card card;
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switch (cards.size()) {
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case 0:
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return false;
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case 1:
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card = cards.getRandom(game);
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break;
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default:
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card = Optional.ofNullable(game.getPlayer(source.getControllerId())).map(player -> {
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TargetCard target = new TargetCardInExile(StaticFilters.FILTER_CARD);
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target.withNotTarget(true);
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target.withChooseHint("to copy");
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player.choose(Outcome.Neutral, cards, target, source, game);
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return game.getCard(target.getFirstTarget());
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}).orElse(null);
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}
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if (card == null) {
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return false;
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}
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Set<MageObjectReference> addedTokens = new HashSet<>();
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Token token = CopyTokenFunction.createTokenCopy(card, game);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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token.putOntoBattlefield(1, game, source, source.getControllerId(), true, true, opponentId);
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token.getLastAddedTokenIds()
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.stream()
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.map(uuid -> new MageObjectReference(uuid, game))
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.forEach(addedTokens::add);
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}
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game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(
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new SacrificeTargetEffect().setTargetPointer(new FixedTargets(addedTokens))
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), source);
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return true;
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}
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}
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@ -143,6 +143,7 @@ public final class TarkirDragonstorm extends ExpansionSet {
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cards.add(new SetCardInfo("Mammoth Bellow", 205, Rarity.UNCOMMON, mage.cards.m.MammothBellow.class));
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cards.add(new SetCardInfo("Mammoth Bellow", 205, Rarity.UNCOMMON, mage.cards.m.MammothBellow.class));
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cards.add(new SetCardInfo("Mardu Devotee", 16, Rarity.COMMON, mage.cards.m.MarduDevotee.class));
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cards.add(new SetCardInfo("Mardu Devotee", 16, Rarity.COMMON, mage.cards.m.MarduDevotee.class));
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cards.add(new SetCardInfo("Mardu Monument", 245, Rarity.UNCOMMON, mage.cards.m.MarduMonument.class));
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cards.add(new SetCardInfo("Mardu Monument", 245, Rarity.UNCOMMON, mage.cards.m.MarduMonument.class));
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cards.add(new SetCardInfo("Mardu Siegebreaker", 206, Rarity.RARE, mage.cards.m.MarduSiegebreaker.class));
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cards.add(new SetCardInfo("Marshal of the Lost", 207, Rarity.UNCOMMON, mage.cards.m.MarshalOfTheLost.class));
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cards.add(new SetCardInfo("Marshal of the Lost", 207, Rarity.UNCOMMON, mage.cards.m.MarshalOfTheLost.class));
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cards.add(new SetCardInfo("Meticulous Artisan", 112, Rarity.COMMON, mage.cards.m.MeticulousArtisan.class));
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cards.add(new SetCardInfo("Meticulous Artisan", 112, Rarity.COMMON, mage.cards.m.MeticulousArtisan.class));
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cards.add(new SetCardInfo("Molten Exhale", 113, Rarity.COMMON, mage.cards.m.MoltenExhale.class));
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cards.add(new SetCardInfo("Molten Exhale", 113, Rarity.COMMON, mage.cards.m.MoltenExhale.class));
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@ -50,7 +50,7 @@ public class FixedTargets extends TargetPointerImpl {
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.collect(Collectors.toList()), game);
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.collect(Collectors.toList()), game);
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}
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}
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public FixedTargets(List<MageObjectReference> morList) {
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public FixedTargets(Collection<MageObjectReference> morList) {
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super();
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super();
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targets.addAll(morList);
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targets.addAll(morList);
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this.setInitialized(); // no need dynamic init
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this.setInitialized(); // no need dynamic init
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