- Fixed #5100. Added a replacement effect for skipping the combat phase.

This commit is contained in:
jeffwadsworth 2018-11-23 11:36:29 -06:00
parent 43ee5e9c43
commit 2e17cb334e
7 changed files with 102 additions and 45 deletions

View file

@ -0,0 +1,55 @@
/*
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*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author jeffwadsworth
*/
public class SkipCombatStepEffect extends ReplacementEffectImpl {
public SkipCombatStepEffect(Duration duration) {
super(duration, Outcome.Detriment);
staticText = "that player skips their next combat phase";
}
public SkipCombatStepEffect(final SkipCombatStepEffect effect) {
super(effect);
}
@Override
public SkipCombatStepEffect copy() {
return new SkipCombatStepEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.COMBAT_PHASE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getPlayerId().equals(targetPointer.getFirst(game, source));
}
}