diff --git a/Mage/src/main/java/mage/abilities/effects/common/ReturnToHandSourceEffect.java b/Mage/src/main/java/mage/abilities/effects/common/ReturnToHandSourceEffect.java index add93889b67..8b4c04b1d5d 100644 --- a/Mage/src/main/java/mage/abilities/effects/common/ReturnToHandSourceEffect.java +++ b/Mage/src/main/java/mage/abilities/effects/common/ReturnToHandSourceEffect.java @@ -72,7 +72,8 @@ public class ReturnToHandSourceEffect extends OneShotEffect { switch (game.getState().getZone(mageObject.getId())) { case BATTLEFIELD: Permanent permanent = game.getPermanent(source.getSourceId()); - if (permanent != null) { + if (permanent != null + && permanent.isPhasedIn()) { return controller.moveCards(permanent, Zone.HAND, source, game); } break;