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* Norin the Wary - Fixed that it also returned from commandzone if put there from commander replament effect. Some other move and return from exile fixes.
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9 changed files with 231 additions and 21 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.commander.duel;
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import java.io.FileNotFoundException;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestCommanderDuelBase;
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/**
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*
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* @author LevelX2
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*/
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public class NorinTheWaryTest extends CardTestCommanderDuelBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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// When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
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setDecknamePlayerA("CMDNorinTheWary.dck"); // Commander = Norin the Wary {R}
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return super.createNewGameAndPlayers();
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}
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@Test
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public void castNorinTheWary() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Norin the Wary", 1);
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}
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@Test
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public void castNorinTheWaryToExile() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
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castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Lightning Bolt", playerB);
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.END_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertPermanentCount(playerA, "Norin the Wary", 0);
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assertExileCount("Norin the Wary", 1);
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assertLife(playerB, 37);
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}
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@Test
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public void castNorinTheWaryToExileAndReturn() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
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castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Lightning Bolt", playerB);
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setChoice(playerA, "No");
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setStopAt(2, PhaseStep.UPKEEP);
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execute();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertPermanentCount(playerA, "Norin the Wary", 1);
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assertExileCount("Norin the Wary", 0);
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assertLife(playerB, 37);
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}
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@Test
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public void castNorinTheWaryToCommandAndReturn() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
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castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Lightning Bolt", playerB);
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setChoice(playerA, "Yes");
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setStopAt(2, PhaseStep.UPKEEP);
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execute();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertPermanentCount(playerA, "Norin the Wary", 1);
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assertExileCount("Norin the Wary", 0);
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assertLife(playerB, 37);
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}
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}
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