* Fixed that AI fired targeting event twice (fixes #7094).

This commit is contained in:
LevelX2 2020-12-23 15:53:55 +01:00
parent dfa035d9dc
commit 2daa5aae50
3 changed files with 1 additions and 14 deletions

View file

@ -1500,7 +1500,7 @@ public abstract class PlayerImpl implements Player, Serializable {
if ((ability.isUsesStack()
|| ability.getRuleVisible())
&& !game.isSimulation()) {
game.informPlayers(getLogName() + ability.getGameLogMessage(game));
game.informPlayers(getLogName() + " - " + ability.getGameLogMessage(game));
}
if (!ability.isUsesStack()) {
ability.resolve(game);