mirror of
https://github.com/magefree/mage.git
synced 2025-12-25 04:52:07 -08:00
[CN2] Implemented Melee ability. Added 3 cards using it.
Deputized Protester, Menagerie Liberator and Wings of the Guard.
This commit is contained in:
parent
03d7ea9ecd
commit
2da4edafb8
5 changed files with 331 additions and 0 deletions
132
Mage/src/main/java/mage/abilities/keyword/MeleeAbility.java
Normal file
132
Mage/src/main/java/mage/abilities/keyword/MeleeAbility.java
Normal file
|
|
@ -0,0 +1,132 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.abilities.keyword;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.AttacksTriggeredAbility;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.common.continuous.BoostSourceEffect;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.WatcherScope;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.GameEvent.EventType;
|
||||
import mage.watchers.Watcher;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author emerald000
|
||||
*/
|
||||
public class MeleeAbility extends AttacksTriggeredAbility {
|
||||
|
||||
public MeleeAbility() {
|
||||
super(new BoostSourceEffect(new MeleeDynamicValue(), new MeleeDynamicValue(), Duration.EndOfTurn), false);
|
||||
this.addWatcher(new MeleeWatcher());
|
||||
}
|
||||
|
||||
public MeleeAbility(final MeleeAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MeleeAbility copy() {
|
||||
return new MeleeAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i>";
|
||||
}
|
||||
}
|
||||
|
||||
class MeleeWatcher extends Watcher {
|
||||
|
||||
private final HashMap<UUID, Set<UUID>> playersAttacked = new HashMap<>(0);
|
||||
|
||||
MeleeWatcher() {
|
||||
super("MeleeWatcher", WatcherScope.GAME);
|
||||
}
|
||||
|
||||
MeleeWatcher(final MeleeWatcher watcher) {
|
||||
super(watcher);
|
||||
this.playersAttacked.putAll(watcher.playersAttacked);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() == EventType.BEGIN_COMBAT_STEP_PRE) {
|
||||
this.playersAttacked.clear();
|
||||
}
|
||||
else if (event.getType() == EventType.ATTACKER_DECLARED) {
|
||||
Set<UUID> attackedPlayers = this.playersAttacked.getOrDefault(event.getPlayerId(), new HashSet<>(1));
|
||||
attackedPlayers.add(event.getTargetId());
|
||||
this.playersAttacked.put(event.getPlayerId(), attackedPlayers);
|
||||
}
|
||||
}
|
||||
|
||||
public int getNumberOfAttackedPlayers(UUID attackerId) {
|
||||
return this.playersAttacked.get(attackerId).size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public MeleeWatcher copy() {
|
||||
return new MeleeWatcher(this);
|
||||
}
|
||||
}
|
||||
|
||||
class MeleeDynamicValue implements DynamicValue {
|
||||
|
||||
@Override
|
||||
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
||||
MeleeWatcher watcher = (MeleeWatcher) game.getState().getWatchers().get("MeleeWatcher");
|
||||
if (watcher != null) {
|
||||
return watcher.getNumberOfAttackedPlayers(sourceAbility.getControllerId());
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MeleeDynamicValue copy() {
|
||||
return new MeleeDynamicValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMessage() {
|
||||
return "your life total";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "X";
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue