From 2cfec90add7eff68fec81d1fb09a4a9c36fd3baf Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 25 Feb 2015 00:24:39 +0100 Subject: [PATCH] * Stoneforge Mystic - Fixed that all artifacts cards could be brought into play instead of only equipment artifacts. --- Mage.Sets/src/mage/sets/worldwake/StoneforgeMystic.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/worldwake/StoneforgeMystic.java b/Mage.Sets/src/mage/sets/worldwake/StoneforgeMystic.java index 18b13d48f61..fa9d92b6a6d 100644 --- a/Mage.Sets/src/mage/sets/worldwake/StoneforgeMystic.java +++ b/Mage.Sets/src/mage/sets/worldwake/StoneforgeMystic.java @@ -100,7 +100,7 @@ public class StoneforgeMystic extends CardImpl { class StoneforgeMysticEffect extends OneShotEffect { - private static final FilterArtifactCard filter = new FilterArtifactCard("Equipment card"); + private static final FilterArtifactCard filter = new FilterArtifactCard("an Equipment card from your hand"); static { filter.add(new SubtypePredicate("Equipment")); @@ -124,7 +124,7 @@ class StoneforgeMysticEffect extends OneShotEffect { public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { - Target target = new TargetCardInHand(new FilterArtifactCard("an Equipment card from your hand")); + Target target = new TargetCardInHand(filter); if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && controller.chooseUse(outcome, "Put an Equipment from your hand to battlefield?", game) && controller.chooseTarget(outcome, target, source, game)) {