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Skinrender card. CounterType.getInstance -> CounterType.createInstance. Updated EverflowingChalice.
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5 changed files with 99 additions and 8 deletions
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Mage.Sets/src/mage/sets/scarsofmirrodin/Skinrender.java
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Mage.Sets/src/mage/sets/scarsofmirrodin/Skinrender.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AddCountersTargetEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.counters.common.MinusOneCounter;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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* @author nantuko
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*/
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public class Skinrender extends CardImpl<Skinrender> {
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public Skinrender(UUID ownerId) {
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super(ownerId, 78, "Skinrender", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
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this.expansionSetCode = "SOM";
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this.subtype.add("Zombie");
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this.color.setBlack(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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Effect putCountersEffect = new AddCountersTargetEffect(CounterType.M1M1.createInstance(3));
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Ability ability = new EntersBattlefieldTriggeredAbility(putCountersEffect, false);
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Target target = new TargetCreaturePermanent();
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target.setRequired(true);
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ability.addTarget(target);
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this.addAbility(ability);
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}
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public Skinrender(final Skinrender card) {
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super(card);
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}
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@Override
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public Skinrender copy() {
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return new Skinrender(this);
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}
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}
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@ -98,7 +98,7 @@ class EverflowingChaliceAbility extends ManaAbility<EverflowingChaliceAbility> {
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public Mana getNetMana(Game game) {
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public Mana getNetMana(Game game) {
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if (game == null)
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if (game == null)
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return new Mana();
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return new Mana();
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return Mana.ColorlessMana(game.getPermanent(this.getSourceId()).getCounters().getCount("charge"));
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return Mana.ColorlessMana(game.getPermanent(this.getSourceId()).getCounters().getCount(CounterType.CHARGE));
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}
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}
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}
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}
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@ -43,6 +43,7 @@ public class AddCountersTargetEffect extends OneShotEffect<AddCountersTargetEffe
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private int amount;
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private int amount;
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private String name;
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private String name;
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private Counter counter;
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public AddCountersTargetEffect(String name, int amount) {
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public AddCountersTargetEffect(String name, int amount) {
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super(Outcome.Benefit);
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super(Outcome.Benefit);
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@ -50,17 +51,27 @@ public class AddCountersTargetEffect extends OneShotEffect<AddCountersTargetEffe
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this.amount = amount;
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this.amount = amount;
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}
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}
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public AddCountersTargetEffect(Counter counter) {
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super(Outcome.Benefit);
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this.counter = counter;
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}
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public AddCountersTargetEffect(final AddCountersTargetEffect effect) {
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public AddCountersTargetEffect(final AddCountersTargetEffect effect) {
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super(effect);
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super(effect);
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this.amount = effect.amount;
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this.amount = effect.amount;
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this.name = effect.name;
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this.name = effect.name;
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this.counter = effect.counter;
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}
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}
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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if (permanent != null) {
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permanent.addCounters(name, amount);
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if (counter != null) {
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permanent.addCounters(counter);
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} else {
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permanent.addCounters(name, amount);
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -64,21 +64,21 @@ public enum CounterType {
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}
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}
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/**
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/**
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* Get instance of counter type with amount equal to 1.
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* Create instance of counter type with amount equal to 1.
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*
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*
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* @return
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* @return
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*/
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*/
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public Counter getInstance() {
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public Counter createInstance() {
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return getInstance(1);
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return createInstance(1);
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}
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}
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/**
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/**
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* Get instance of counter type with defined amount of counters of the given type.
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* Create instance of counter type with defined amount of counters of the given type.
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*
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*
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* @param amount amount of counters of the given type.
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* @param amount amount of counters of the given type.
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* @return
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* @return
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*/
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*/
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public Counter getInstance(int amount) {
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public Counter createInstance(int amount) {
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switch(this) {
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switch(this) {
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case P1P1:
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case P1P1:
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return new PlusOneCounter(amount);
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return new PlusOneCounter(amount);
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@ -631,7 +631,7 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
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if (actualDamage > 0) {
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if (actualDamage > 0) {
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Permanent source = game.getPermanent(sourceId);
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Permanent source = game.getPermanent(sourceId);
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if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId()))) {
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if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId()))) {
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getCounters().addCounter(CounterType.POISON.getInstance(actualDamage));
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getCounters().addCounter(CounterType.POISON.createInstance(actualDamage));
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} else {
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} else {
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actualDamage = this.loseLife(actualDamage, game);
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actualDamage = this.loseLife(actualDamage, game);
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}
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}
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