[FIN] Implement Sidequest: Card Collection / Magicked Card

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theelk801 2025-05-29 11:15:33 -04:00
parent 72d9a7e013
commit 2c2171c13b
4 changed files with 89 additions and 1 deletions

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@ -57701,7 +57701,7 @@ Sage's Nouliths|Final Fantasy|70|C|{1}{U}|Artifact - Equipment|||Job select$Equi
Sahagin|Final Fantasy|71|C|{1}{U}|Creature - Merfolk Warrior|1|3|Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn.|
Scorpion Sentinel|Final Fantasy|72|C|{1}{U}|Artifact Creature - Robot Scorpion|1|4|As long as you control seven or more lands, this creature gets +3/+0.|
Sidequest: Card Collection|Final Fantasy|73|U|{3}{U}|Enchantment|||When this enchantment enters, draw three cards, then discard two cards.$At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.|
Magicked Card|Final Fantasy|73|U||Articact - Vehicle|||Flying$Crew 1|
Magicked Card|Final Fantasy|73|U||Artifact - Vehicle|4|4|Flying$Crew 1|
Sleep Magic|Final Fantasy|74|U|{U}|Enchantment - Aura|||Enchant creature$When this Aura enters, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$When enchanted creature is dealt damage, sacrifice this Aura.|
Stolen Uniform|Final Fantasy|75|U|{U}|Instant|||Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.|
Stuck in Summoner's Sanctum|Final Fantasy|76|C|{2}{U}|Enchantment - Aura|||Flash$Enchant artifact or creature$When this Aura enters, tap enchanted permanent.$Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.|