From 2aad7682bdb354d0d45e044992ea9f62f91c64ff Mon Sep 17 00:00:00 2001 From: magenoxx Date: Wed, 24 Nov 2010 14:41:45 +0000 Subject: [PATCH] Removed white rectangle at startup in big card. Changed gaps between components a little. --- Mage.Client/src/main/java/mage/client/cards/BigCard.java | 4 ++-- Mage.Client/src/main/java/mage/client/game/GamePanel.java | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Mage.Client/src/main/java/mage/client/cards/BigCard.java b/Mage.Client/src/main/java/mage/client/cards/BigCard.java index ccd9800c602..04a361bc3d1 100644 --- a/Mage.Client/src/main/java/mage/client/cards/BigCard.java +++ b/Mage.Client/src/main/java/mage/client/cards/BigCard.java @@ -151,8 +151,8 @@ public class BigCard extends javax.swing.JPanel { scrollPane.setViewportView(text); add(scrollPane); - scrollPane.setBounds(20, 230, 210, 120); - scrollPane.setBounds(new Rectangle(CONTENT_MAX_XOFFSET, TEXT_MAX_YOFFSET, TEXT_MAX_WIDTH, TEXT_MAX_HEIGHT)); + //scrollPane.setBounds(20, 230, 210, 120); + //scrollPane.setBounds(new Rectangle(CONTENT_MAX_XOFFSET, TEXT_MAX_YOFFSET, TEXT_MAX_WIDTH, TEXT_MAX_HEIGHT)); }// //GEN-END:initComponents diff --git a/Mage.Client/src/main/java/mage/client/game/GamePanel.java b/Mage.Client/src/main/java/mage/client/game/GamePanel.java index f20b2672c0f..91b0a16c79c 100644 --- a/Mage.Client/src/main/java/mage/client/game/GamePanel.java +++ b/Mage.Client/src/main/java/mage/client/game/GamePanel.java @@ -575,9 +575,9 @@ public class GamePanel extends javax.swing.JPanel { pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(pnlGameInfoLayout.createSequentialGroup() .addComponent(bigCard, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) - .addGap(0, 0, 0) + .addGap(1, 1, 1) .addComponent(feedbackPanel, javax.swing.GroupLayout.PREFERRED_SIZE, 109, javax.swing.GroupLayout.PREFERRED_SIZE) - .addGap(10, 10, 10) + .addGap(7, 7, 7) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(pnlGameInfoLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(lblPhase)