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[BLC] Implement Octomancer
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3 changed files with 68 additions and 0 deletions
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@ -4,6 +4,7 @@ import mage.abilities.Ability;
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import mage.game.Game;
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import mage.game.permanent.token.FishNoAbilityToken;
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import mage.game.permanent.token.FoodToken;
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import mage.game.permanent.token.OctopusToken;
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import mage.game.permanent.token.TreasureToken;
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import mage.game.turn.TurnMod;
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import mage.players.Player;
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@ -28,6 +29,10 @@ public enum GiftType {
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"a tapped Fish", "create a tapped 1/1 blue Fish creature token",
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(p, g, s) -> new FishNoAbilityToken().putOntoBattlefield(1, g, s, p.getId(), true, false)
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),
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OCTOPUS(
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"an Octopus", "they create an 8/8 blue Octopus creature token",
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(p, g, s) -> new OctopusToken().putOntoBattlefield(1, g, s, p.getId())
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),
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EXTRA_TURN(
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"an extra turn", "take an extra turn after this one",
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(p, g, s) -> g.getState().getTurnMods().add(new TurnMod(p.getId()).withExtraTurn())
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