mirror of
https://github.com/magefree/mage.git
synced 2025-12-23 03:51:58 -08:00
[OTJ] Implement Archmage's Newt
This commit is contained in:
parent
9a03bc675b
commit
294f8c51a4
2 changed files with 97 additions and 0 deletions
96
Mage.Sets/src/mage/cards/a/ArchmagesNewt.java
Normal file
96
Mage.Sets/src/mage/cards/a/ArchmagesNewt.java
Normal file
|
|
@ -0,0 +1,96 @@
|
|||
package mage.cards.a;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
|
||||
import mage.abilities.condition.common.SaddledCondition;
|
||||
import mage.abilities.costs.mana.GenericManaCost;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.keyword.FlashbackAbility;
|
||||
import mage.abilities.keyword.SaddleAbility;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.*;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.target.common.TargetCardInYourGraveyard;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class ArchmagesNewt extends CardImpl {
|
||||
|
||||
public ArchmagesNewt(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
|
||||
|
||||
this.subtype.add(SubType.SALAMANDER);
|
||||
this.subtype.add(SubType.MOUNT);
|
||||
this.power = new MageInt(2);
|
||||
this.toughness = new MageInt(2);
|
||||
|
||||
// Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled.
|
||||
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new ArchmagesNewtEffect(), false);
|
||||
ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY_FROM_YOUR_GRAVEYARD));
|
||||
this.addAbility(ability);
|
||||
|
||||
// Saddle 3
|
||||
this.addAbility(new SaddleAbility(3));
|
||||
}
|
||||
|
||||
private ArchmagesNewt(final ArchmagesNewt card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArchmagesNewt copy() {
|
||||
return new ArchmagesNewt(this);
|
||||
}
|
||||
}
|
||||
|
||||
class ArchmagesNewtEffect extends ContinuousEffectImpl {
|
||||
|
||||
private boolean saddled = false;
|
||||
|
||||
ArchmagesNewtEffect() {
|
||||
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
|
||||
this.staticText = "target instant or sorcery card in your graveyard gains flashback until end of turn. " +
|
||||
"The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if {this} is saddled";
|
||||
}
|
||||
|
||||
private ArchmagesNewtEffect(final ArchmagesNewtEffect effect) {
|
||||
super(effect);
|
||||
this.saddled = effect.saddled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArchmagesNewtEffect copy() {
|
||||
return new ArchmagesNewtEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(Ability source, Game game) {
|
||||
super.init(source, game);
|
||||
this.saddled = SaddledCondition.instance.apply(game, source);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Card card = game.getCard(getTargetPointer().getFirst(game, source));
|
||||
if (card == null) {
|
||||
return false;
|
||||
}
|
||||
FlashbackAbility ability;
|
||||
if (saddled) {
|
||||
ability = new FlashbackAbility(card, new GenericManaCost(0));
|
||||
} else {
|
||||
ability = new FlashbackAbility(card, card.getManaCost());
|
||||
}
|
||||
ability.setSourceId(card.getId());
|
||||
ability.setControllerId(card.getOwnerId());
|
||||
game.getState().addOtherAbility(card, ability);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -28,6 +28,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
|
|||
|
||||
cards.add(new SetCardInfo("Abraded Bluffs", 251, Rarity.COMMON, mage.cards.a.AbradedBluffs.class));
|
||||
cards.add(new SetCardInfo("Archangel of Tithes", 2, Rarity.MYTHIC, mage.cards.a.ArchangelOfTithes.class));
|
||||
cards.add(new SetCardInfo("Archmage's Newt", 39, Rarity.RARE, mage.cards.a.ArchmagesNewt.class));
|
||||
cards.add(new SetCardInfo("Arid Archway", 252, Rarity.UNCOMMON, mage.cards.a.AridArchway.class));
|
||||
cards.add(new SetCardInfo("Armored Armadillo", 3, Rarity.COMMON, mage.cards.a.ArmoredArmadillo.class));
|
||||
cards.add(new SetCardInfo("At Knifepoint", 193, Rarity.UNCOMMON, mage.cards.a.AtKnifepoint.class));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue